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changelog

This is an old revision of the document!


🐸 For the Development Roadmap, go here!

Older Versions: 🐸v0.18, 🐸v0.17, 🐸v0.16, 🐸v0.15, 🐸v0.14

Oh So Hero! v0.19.100

New features:

  • New multigrab animations: Signal+Signal and Stier+Stier
    • These dudes can be encountered in Lood City.
  • Three (3) new animations for Haya!
    • Haya can be found in Hiroto Dojo, and he also has a new grab move.
  • New NPC: Koji!
    • This Daku NPC can be found in Ali's Surf Shack. He will be relocated and provided dialogue in a future update.
  • New 3D models for all collectible items.

Improvements & bug fixes:

  • Fixed doors transitioning to wrong checkpoints (and related autosave issues).
  • Fixed enemy AI when pausing the game.
  • Fixed Haya's AI and added his grab move.
  • Made tweaks to all gameplay environments, including Hiroto Dojo and Lood City.
  • Fixed the missing impact sound effect for Joe's butt stomp.
  • Added new staff to the Credits.
  • And even more fixes that are too trivial to list!

Known issues:

  • Koji's animation spawns a barstool under Joe. This is not spawned/positioned correctly when viewing it in the Gallery. A fix is forthcoming.
  • Some areas of gameplay may have new issues with the camera, player collision, or enemy AI activation since we have migrated to new level design tools. We'll be working to iron out these issues and make other long-needed fixes over the coming updates.

Other notes:

  • We still need more time to address the issue with the false positive virus reports. Our previous Windows build was made on a machine running Windows 11 (to the best of my knowledge), so I went back to our standard dev machine running Windows 10. Hopefully this will mitigate the issue until we have time to set up Extended Validation Code Signing.

Oh So Hero! v0.19.000

New features:

  • New Enemy: Haya!
    • You can encounter this ninja rabbit enemy in Hiroto Dojo!
    • This is a simple enemy with one swooned animation and one sex animation with Joe.
    • NOTE: Haya has replaced O'Deere in the Dojo, but O'Deere can still be found in the Forbidden Bayou.
  • New Ninja Clan animations!
    • Joining the existing Trio and Pig, we now have Goat and Cat/Dog animations.
    • Each Ninja Trap laser color has one of these animations. Find all four!
  • Apple silicon support!
    • If you have a Mac with an M1 or newer processor, please download the “Apple silicon” / “macsilicon” build.
    • NOTE: Intel Macs can continue running the game with the “Intel” / “macintel” build.

Improvements & bug fixes:

  • Hiroto Dojo has updated enemy placement and some revised level objects.
  • A few items have been updated with 3D representations. We plan to do this with all existing items as development progresses.
  • Tiburon's dialogue has been updated.
  • Updated Credits
  • And even more fixes that are too trivial to list!
changelog.1684742763.txt.gz · Last modified: 2023/05/22 01:06 by francis