changelog
Table of Contents
Changelog / Release Notes
Older Versions: v1.00~08 (Act 1 - 2025), v0.21~24, v0.20 (Bates), v0.19, v0.18, v0.17, v0.16, v0.15 (PE2), v0.14, oldest
Oh So Hero! v1.09.002
2026-01-15
Summary:
This is the ninth build following the release of Act 1. This is primarily a bug fix build, but we have an additional feature in development we are close to completing, so we're allowing beta access to it in this build: Joe's Throw Moves! Read the changelog to see how to access these moves and give them a spin! We estimate to have these completed by next month. Hope you enjoy what we're workin' on~
New features:
- Joe's Throw Moves! [IN BETA]
- This is the “Additional Feature” we mentioned in previous dev previews~
- Beta Throw Moves must be enabled in the General Gameplay Options before use!
- HOW TO USE: Tactical Stance button (F/R1/RB) plus Down Direction (Down Throw) or Left / Right (Side Throw) on a downed enemy (with remaining HP) or an Isadora crate.
- There is currently no touch control implementation for Android.
- Can't rethrow a thrown enemy until they get back up (by design).
- This throw feature is incomplete. Currently, enemies can be thrown through walls/barriers. Use at your own risk!
Improvements & bug fixes:
- Gamepad controller input glyphs will take precedence over keyboard input glyphs when both input methods are available.
- Potential improvements for certain controllers unknown by Rewired (input framework).
- Fix: Incorrect threesomes during gauntlets T#186.
- Fix: Bates may get knocked off screen T#207.
- Fix: 8BitDo Controller requires manual config on Mac T#229.
- Fix: Bates spamming flame shield at the edge of the screen T#231.
- Fix: Speech bubbles are visible during modal dialogue #1100.
- Fix: Defeated enemies can push around other defeated enemies, and be pushed by them.
- Note: While defeated enemies are now locked in place, KO'ed enemies (with stars VFX) can still be interacted with.
- And even more fixes that are too trivial to list!
Known issues:
- Second interaction with certain characters will freeze the game T#247.
changelog.txt · Last modified: 2026/01/15 20:43 by francis