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The Gallery is a long-awaited feature added in Oh So Hero v0.16.000. It's a collection of all the animations you might find in the main game.
Please note: This feature is exclusive to Patreon builds.
The following information is effective as of v0.16.100.
Test Controls also work in the gallery. Specifically:
This section contains frequently asked questions related to the gallery feature.
In order to view animations, you have to find them in the game first.
Unfortunately, no. Instead of game saves, the gallery is using metagame data, a feature introduced specifically for the gallery. Thus, you will have to run through the game again to unlock animations. However, once you do it, you won't need to repeat that for every saved game. The gallery data is shared across the saves.
Character order is subject to change, but you can use our character list to help on your quest of filling the gallery. Game Over and Loading screens are placed at the bottom of the list.
For additional help, see questions below.
The gallery includes the following animations in this order:
Most enemies have the following 8 animations:
Certain enemies also have multigrab animations (currently only Daku and Amaru have these)
Enemies like Blowey and Ninja Clan have less animations due to their design.
There are no placeholders in the gallery. Any question mark is fillable with a character or environment, and any empty/hollow circle is fillable with an animation.
Currently there's no extra rewards for completing the gallery, but this may be added in the future.
As of version 0.16.100, the gallery has all the basic features: play/pause, loop and ability to jump to climax, if available. However, more features are planned for future versions of the game. Some of those are:
For a full list of gallery characters, spoilers included, go here.