🐸 For the Development Roadmap, go here!
Older Versions: v0.19, v0.18, v0.17, v0.16, v0.15, v0.14, oldest
Oh So Hero! v0.20.200
New features:
Improvements & bug fixes:
Known issues:
Oh So Hero! v0.20.100 Bug Fix Build
Improvements & bug fixes:
Known issues:
Oh So Hero! v0.20.002
New features:
New Boss: Bates!
You can find and fight Bates in Lood City Park (see further below).
This is a beta version of Bates. We have most of his moves and sex animations implemented, and you can battle him in a form close to what we have intended. Bates operates a bit differently from normal enemies. For example, when he reaches 100% lust, he is not swooned, but has a defense debuff applied.
After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including a bonus animation! (We couldn't get it in the battle just yet, but you can see it in the Gallery.)
We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates will roll out over the coming months, and we hope you enjoy them!
New Environment: Lood City Park!
You can get here through a new door on the far right side of Lood City.
This is a small linear area where you fight Bates! The design is subject to change in upcoming updates. We also added a Life Spring Aura to fill your HP and SP!
New Music: “BATES Prelude to Battle”, “BATES Boss Battle”, “BATES Boss Battle (Final Mix)”
Hear these in Lood City Park and in the battle with Bates!
These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick!
Improvements & bug fixes:
Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance.
Updated the disclaimer at the start of the game, adding a photosensitivity/epilepsy warning. We try to avoid rapidly flashing lights, but please take precautions.
Fixed damage numbers to display proper values when stats are modified.
Sex rhythm meter now has a variable target (min of 15% and max of 75%).
Sex rhythm meter and power struggle meter have been moved to the bottom of the screen (gameplay HUD).
Sex rhythm meter's button prompt will hide quickly.
Joe's Crescent Moon special ability will now give him iframes (invulnerability) for the full duration of this move.
Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide's distance/speed has been modified.
And even more fixes that are too trivial to list!
Known issues:
Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues:
Bates's attacks have little to no sound effects. What's there is a placeholder.
Some of Bates's attacks are incomplete, and some other moves are absent.
Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should not be possible.
Bates may sometimes move bizarrely or go off screen.
There are no Bates Game Over animations.
Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right).
The Lood City Park environment needs performance optimizations.
Joe's Crescent Moon cooldown is irregular.
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