gallery
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| gallery [2026/03/22 20:17] – Small formatting considerations braixenfan | gallery [2026/05/05 20:44] (current) – Removed extra slash braixenfan | ||
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| The gallery' | The gallery' | ||
| - | |||
| - | ===== Music ===== | ||
| - | |||
| - | [[https:// | ||
| ===== Controls ===== | ===== Controls ===== | ||
| Line 64: | Line 60: | ||
| - **KO**: //Knocked Out//. | - **KO**: //Knocked Out//. | ||
| - **MG**: // | - **MG**: // | ||
| - | - **LGC**: //Legacy///. <wrap lo>Old, replaced animations from a previous version.</ | + | - **LGC**: //Legacy//. <wrap lo>Old, replaced animations from a previous version.</ |
| - **UNC**: // | - **UNC**: // | ||
| - **ERR**: //Error//. | - **ERR**: //Error//. | ||
| - | ===== Considerations | + | ===== Music ===== |
| - | ==== Locked animations ==== | + | The song that plays at the gallery is **Gallery of Dreams**, composed and arranged by **Cilantro**. {{youtube> |
| - | In order to view animations, you have to find them in the game first. You do not need to keep a completed save file, as Seen animations are stored in a file independent from save files. | + | ===== Considerations ===== |
| - | + | ||
| - | See [[save_data]] to see where the gallery data (metadata) is saved. | + | |
| ==== Category order ==== | ==== Category order ==== | ||
| Line 88: | Line 82: | ||
| For the specific order of characters and locations, see [[Secrets# | For the specific order of characters and locations, see [[Secrets# | ||
| - | |||
| - | ==== Animations seen in previous builds ==== | ||
| - | |||
| - | If the player watched any animation in a build made before version [[changelog_v0.16# | ||
| ==== Gallery completion ==== | ==== Gallery completion ==== | ||
| - | Introduced with [[changelog|Oh So Hero! v1.10.000 Throw Moves|version 1.10.000]], next to every character, location or otherwise entity name, a star will appear next to them to tell the player how complete their animations are. | + | Introduced with [[changelog#Oh So Hero! v1.10.000 Throw Moves|version 1.10.000]], next to every character, location or otherwise entity name, a star will appear next to them to tell the player how complete their animations are. |
| * A solid star (★) means all animations are unlocked for an entity. | * A solid star (★) means all animations are unlocked for an entity. | ||
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| The lock icon is currently only used for the [[Brask' | The lock icon is currently only used for the [[Brask' | ||
| - | ==== Cheat code ==== | + | ==== Locked animations |
| - | The player can choose | + | In order to view animations, you have to find them in the game first. You do not need to keep a completed save file, as Seen animations are stored in a file independent from save files. |
| - | With default bindings, | + | See [[save_data]] to see where the gallery data (metadata) is saved. |
| - | |**Cheat control**|**Keyboard**|**Xbox**|**Playstation**|**Switch**| | + | |
| - | |1|V|LB|L1|L| | + | |
| - | |2|F|RB|R1|R| | + | |
| - | |3|S|Y|Δ|X| | + | |
| - | For mobile devices with touch input or by using the mouse, the cheat code can also be activated by clicking/ | + | ==== Animations seen in previous builds ==== |
| - | The player will know the cheat code worked because | + | If the player watched any animation in a build made before version [[changelog_v0.16# |
| + | |||
| + | ==== Cheat code ==== | ||
| - | For a permanent solution, you can unlock the gallery by importing | + | For a way to unlock |
gallery.1774235854.txt.gz · Last modified: 2026/03/22 20:17 by braixenfan