Table of Contents

Gallery

The Gallery is a long-awaited feature added in Oh So Hero v0.16.000. It's a collection of all the animations you might find in the main game.

Please note: This feature is exclusive to Patreon builds.

Controls

The following information is effective as of v0.16.100.

Test Controls also work in the gallery. Specifically:

FAQ

This section contains frequently asked questions related to the gallery feature.

In order to view animations, you have to find them in the game first.

Unfortunately, no. Instead of game saves, the gallery is using metagame data, a feature introduced specifically for the gallery. Thus, you will have to run through the game again to unlock animations. However, once you do it, you won't need to repeat that for every saved game. The gallery data is shared across the saves.

See save_data to see where the gallery data (metadata) is saved.

I missed an animation or character. Where can I find it?

Character order is subject to change, but you can use our character list to help on your quest of filling the gallery. Game Over and Loading screens are placed at the bottom of the list.

For additional help, see questions below.

The gallery includes the following animations in this order:

  1. Joe (animations of protagonist Joe)
  2. Enemies (animations of all enemies and their interaction with Joe)
  3. NPCs (animations of all NPCs and their interaction with Joe)
  4. Game Over (animated Game Over screens)
  5. Loading (animated Loading screens)

How many animations does every enemy have?

Most enemies have the following 8 animations:

  1. Enemy idle
  2. Enemy sexy taunt
  3. Enemy swooned (solo fap)
  4. Sex started by Joe when enemy is swooned
  5. Sex started by enemy when Joe is swooned
  6. Sex started by Joe when enemy is downed
  7. Sex started by enemy when Joe is not swooned
  8. Enemy knocked out

Certain enemies also have multigrab animations (currently only Daku and Amaru have these)

Enemies like Blowey and Ninja Clan have less animations due to their design.

There are no placeholders in the gallery. Any question mark is fillable with a character or environment, and any empty/hollow circle is fillable with an animation.

Currently there's no extra rewards for completing the gallery, but this may be added in the future.

As of version 0.16.100, the gallery has all the basic features: play/pause, loop and ability to jump to climax, if available. However, more features are planned for future versions of the game. Some of those are:

I'm still missing someone! Can you please just give me the answers?

For a full list of gallery characters, spoilers included, go here.

Yes! Further below is a Cheat Code that will temporarily unlock all animations in the gallery.

For a permanent solution, if you're using PC or similar platform, you can unlock the gallery by importing a custom Gallery file (GalleryData.es3).

Cheat Code

As of v0.20.400, you can temporarily unlock the full gallery by using the following instructions:

GALLERY UNLOCK CHEAT CODE INSTRUCTIONS

For anyone who started playing OSH from before build v0.20.400… DO THIS FIRST!!!

Once the controls have been assigned, go to the Gallery. On the Entity menu (character select), do the following depending on your input method:

This will unlock all characters and animations until you leave the Gallery. This is only a temporary unlock, and does not affect your gallery data. You can return to normal progress at any time by returning to the title screen.