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signal [2023/05/25 08:24] hallowaysignal [2026/01/26 18:34] (current) – Rewrite into sections and clarifying text braixenfan
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 {{ c:signal.png?200}} {{ c:signal.png?200}}
  
-Enemy Number Nine is Signal. **Signal** is a relatively tall monkey. He appears to be slightly shorter than Joe, although it is hard to tell given his hunched/slouched profile compared to Joe's High Tip-toed Stance. He has tan fur with peach countershading on his hands, feet, abdomen, muzzle, and chest. Most notably, when not wearing his Hoodie he has a patch of countershading shaped like a heart on his chest. Speaking of his Hoodie, He wears a Red Sleeveless Pullover Hoodie with white lines going horizontally around his middle. A lock of hair pokes out from under the top of the hood. Matching sweatbands are worn around his wrists and ankles with white arrow shapes instead of lines. His modesty is protected by black drawstring shorts with white markings that resemble upside-down question marks. Signal is probably the most decently dressed hostile encountered, with his entire torso covered without exposing or accentuating the outline of his genitalia+**Signal** is an enemy in //Oh So Hero!// 
 + 
 +===== Appearance ===== 
 + 
 +The signals are a relatively tall monkeys, slightly shorter than Joe, although it is hard to tell given his hunched/slouched profile compared to Joe's High Tip-toed Stance. He has tan fur with peach countershading on his hands, feet, abdomen, muzzle, and chest. Most notably, when not wearing his Hoodie he has a patch of countershading shaped like a heart on his chest.  
 + 
 +He wears a Red Sleeveless Pullover Hoodie with white lines going horizontally around his middle. A lock of hair pokes out from under the top of the hood. Matching sweatbands are worn around his wrists and ankles with white arrow shapes instead of lines. His modesty is protected by black drawstring shorts with white markings that resemble upside-down question marks.
  
 Signal also has a white “H” symbol on his Hoodie. The symbol is similar to the one worn on the [[stier|Stier's]] Tank Top, implying that they are working together in the Gerrabacco. He is barefoot and both his feet and tail are prehensile; his arms are noticeably long compared to the rest of his body to the point they can touch the ground, although not to the extent that they seem to drag across the floor like the Stier. Signal also has a white “H” symbol on his Hoodie. The symbol is similar to the one worn on the [[stier|Stier's]] Tank Top, implying that they are working together in the Gerrabacco. He is barefoot and both his feet and tail are prehensile; his arms are noticeably long compared to the rest of his body to the point they can touch the ground, although not to the extent that they seem to drag across the floor like the Stier.
  
-As of Version 016.200 Signal's A.I. is completed.+===== Locations ===== 
 + 
 +Signals appear in [[locations#Lood City West Avenue]], they share this location with [[Stier]]. 
 + 
 +===== Attacks =====
  
 Signal is a very confusing enemy due to the way he moves and fights. Signal will jump somewhat high (high enough to jump on top an [[isadora|Isadora Crate]]) and will seemingly jump closer or farther away from Joe at random, rapidly entering and exiting Joe's Effective Striking Range. Adding to the confusion is the fact that all of Signal's Attacks start with some kind of jumping motion and tend to be as fast as his normal movements. This ironically means that he barely in any way signals or telegraphs his attacks and it makes it hard to differentiate between movements or attacks. Signal is a very confusing enemy due to the way he moves and fights. Signal will jump somewhat high (high enough to jump on top an [[isadora|Isadora Crate]]) and will seemingly jump closer or farther away from Joe at random, rapidly entering and exiting Joe's Effective Striking Range. Adding to the confusion is the fact that all of Signal's Attacks start with some kind of jumping motion and tend to be as fast as his normal movements. This ironically means that he barely in any way signals or telegraphs his attacks and it makes it hard to differentiate between movements or attacks.
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 Lastly, he has a slide kick which can be used to reposition himself and deal damage to Joe. He often does this when being chased after jumping back a couple of times or after Joe jumps over his attack enough times. It deals the same amount of damage as the tail whip itself, but his movement is so fast and he travels so far that sometimes it can be hard to figure out where he went. Lastly, he has a slide kick which can be used to reposition himself and deal damage to Joe. He often does this when being chased after jumping back a couple of times or after Joe jumps over his attack enough times. It deals the same amount of damage as the tail whip itself, but his movement is so fast and he travels so far that sometimes it can be hard to figure out where he went.
  
-As of Version 0.19.100, Signal has a [[Multigrab]] with itself. +===== Updates =====
- +
-===== Trivia =====+
  
-  * Trivia goes here.+With [[changelog_v0.16#Oh So Hero! v0.16.200 (performance fix)|version 0.16.200]], Signal's A.I. was completed, an update after it's introduction.
  
 +With [[changelog_v0.19#Oh So Hero! v0.19.100|version 0.19.100]], Signal gained a [[Multigrab]] with itself.
signal.txt · Last modified: 2026/01/26 18:34 by braixenfan