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gameplay [2023/09/10 20:25] hallowaygameplay [2025/03/21 08:34] (current) halloway
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 ==== 3) Lust Meter ==== ==== 3) Lust Meter ====
-The Lust Meter, seen on screen as just Lust, is how randy Joe is currently feeling. Every time he takes damage from an enemy or is grappled, the meter starts to fill in varying amounts (some faster than others). This is highlighted by the outlines surrounding Joe's status to the upper-left of the screen growing redder the higher it gets.+The Lust Meter, seen on screen as just Lust, is how randy Joe is currently feeling. Every time is grappled by an enemy, the meter starts to fill in varying amounts (some faster than others). This is highlighted by the outlines surrounding Joe's status to the upper-left of the screen growing redder the higher it gets. Many enemies also have their own seductive taunts. Each taunt usually creates a kind of projectile with a unique movement pattern that increases Joe's lust by a certain amount if he is hit with it.
  
 It's important to avoid the meter filling to 100%, as this prevents Joe from resisting grapples and, if he isn't grappled, exposes him to an unstoppable sex animation that only triggers when Joe is at 100% Lust, which causes more damage than regular grapples! Fortunately, Chillpills can be found to calm his desire and the meter lowers whenever it hits 100% (50% after the current sex animation concludes, 0% otherwise). Meaning if Joe is alone when it hits its peek, he can easily work off the meter alone. It's important to avoid the meter filling to 100%, as this prevents Joe from resisting grapples and, if he isn't grappled, exposes him to an unstoppable sex animation that only triggers when Joe is at 100% Lust, which causes more damage than regular grapples! Fortunately, Chillpills can be found to calm his desire and the meter lowers whenever it hits 100% (50% after the current sex animation concludes, 0% otherwise). Meaning if Joe is alone when it hits its peek, he can easily work off the meter alone.
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 Version 0.19.200 introduces a new combat mechanic in the form of Awakenings. Awakenings are an abilty used by several enemy that increases their power or grants them access to knew attacks. The condition for an enemy to activate their respective awakening varies as does the types of abilities they unlock. For example: [[Bax]] unlocks his Awakening when his physical health is halved, while [[Haya]] unlocks his Awakening when his lust is increased to 50% of its max. Awakenings are indicated by a grey circle that appears next to an enemies' health bar. Version 0.19.200 introduces a new combat mechanic in the form of Awakenings. Awakenings are an abilty used by several enemy that increases their power or grants them access to knew attacks. The condition for an enemy to activate their respective awakening varies as does the types of abilities they unlock. For example: [[Bax]] unlocks his Awakening when his physical health is halved, while [[Haya]] unlocks his Awakening when his lust is increased to 50% of its max. Awakenings are indicated by a grey circle that appears next to an enemies' health bar.
 +
 +==== 13) Saving the Game ====
 +
 +As of version 0.20.701, saving the game happens automatically upon entering a new area. You'll see a yellow, four-pointed star spinning in the bottom-left corner when the game is saving. You may also see a purple star spinning underneath it or sometimes alone when you Game Over or exit the game which saves metadata such as unlocked gallery animations. Visit the [[save data]] page for more information.
 +
 +==== 14) Gauntlets ====
 +As of update 0.22.001, the game features a new mechanic known as Gauntlets. When Joe makes it about halfway through a combat zone, he may be stopped as 2 portals open from opposite sides of the stage. A flood of enemies will come spilling out of the portals and attack Joe, trying to overwhelm him with sheer numbers.
 +
 +Gauntlets act as a kind of mid-boss that Joe encounters at basically every stage for now on allowing enemies that normally ca be taken down one at a time, or have complimentary abilities, to challenge the player right before the reach the end of the zone.
 +
 +Once the Gauntlet is defeated, the portals will not open again when you pass by the area again.
  
 ===== Buff Icon ===== ===== Buff Icon =====
gameplay.1694402738.txt.gz · Last modified: 2023/09/10 20:25 by halloway