gameplay
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gameplay [2024/12/17 00:13] – save data francis | gameplay [2025/03/21 08:34] (current) – halloway | ||
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As of version 0.20.701, saving the game happens automatically upon entering a new area. You'll see a yellow, four-pointed star spinning in the bottom-left corner when the game is saving. You may also see a purple star spinning underneath it or sometimes alone when you Game Over or exit the game which saves metadata such as unlocked gallery animations. Visit the [[save data]] page for more information. | As of version 0.20.701, saving the game happens automatically upon entering a new area. You'll see a yellow, four-pointed star spinning in the bottom-left corner when the game is saving. You may also see a purple star spinning underneath it or sometimes alone when you Game Over or exit the game which saves metadata such as unlocked gallery animations. Visit the [[save data]] page for more information. | ||
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+ | ==== 14) Gauntlets ==== | ||
+ | As of update 0.22.001, the game features a new mechanic known as Gauntlets. When Joe makes it about halfway through a combat zone, he may be stopped as 2 portals open from opposite sides of the stage. A flood of enemies will come spilling out of the portals and attack Joe, trying to overwhelm him with sheer numbers. | ||
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+ | Gauntlets act as a kind of mid-boss that Joe encounters at basically every stage for now on allowing enemies that normally ca be taken down one at a time, or have complimentary abilities, to challenge the player right before the reach the end of the zone. | ||
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+ | Once the Gauntlet is defeated, the portals will not open again when you pass by the area again. | ||
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gameplay.txt · Last modified: 2025/03/21 08:34 by halloway