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changelog [2022/08/29 22:20] – Oh So Hero! v0.18.100 Known issues francischangelog [2024/04/01 00:07] (current) – Oh So Hero! v0.20.200 francis
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 [[development|🐸 For the Development Roadmap, go here!]] [[development|🐸 For the Development Roadmap, go here!]]
  
-**Older Versions:** **[[changelog v0.17|🐸v0.17]]**, **[[changelog v0.16|🐸v0.16]]**, **[[changelog v0.15|🐸v0.15]]**, **[[changelog v0.14|🐸v0.14]]**+**Older Versions:** **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, **[[changelog v0.17|v0.17]]**, **[[changelog v0.16|v0.16]]**, **[[changelog v0.15|v0.15]]**, **[[changelog v0.14|v0.14]]**, **[[changelog old|oldest]]**
  
-====== Oh So Hero! v0.18.100 Bug Fix Build ======+====== Oh So Hero! v0.20.200 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **Inventory Screen** +  * **New NPC: Dyabal!** 
-    * You can view all the items Joe has collected! More updates to come later.+    * Find this demon frog (auranura) in Dyabal’s Cabin! 
 +  * **New Environment: Dyabal’s Cabin** 
 +    * This is a small area added to the __far right side of the Forbidden Bayou__. 
 +  * **New attack for Bates: Fire Pellets** 
 +    * This spawns patterns of flaming bullets. Bates starts using this in Phase 3, and adds new patterns in Phases 4 and 5. 
 +  * **Mastered Soundtrack** 
 +    * The game’s music has been updated to the mastered soundtrack.
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * **Hiroto Dojo** has some level fixes and includes the **Key** to the East Building. The level design is still not final and will have more changes in upcoming versions. +  * Forbidden Bayou modifications: 
-  * Updated the **Pause Screen** UI with gameplay visible in the background. +    Liath now has a cauldron, an updated hut, and new dialogue
-  * Fixed the **Gallery** for anyone with customized controls (key bindings)specifically when an input action has an unmapped key. +    * The door to Smol Beach has been moved a bit more to the right
-  * Multiple fixes to the **Key Bindings** Screen: +  * Updated Credits.
-    * Allow assigning the same key/button to multiple actions. +
-    * Allow the cancel button to be assigned properly. +
-    * Disable the Trailer Mode key while in this screen+
-  * **Smoother movement** is implemented, and physics calculations now run at 60 FPS instead of 50 FPS. This prevents Joe from jittering when walking over surfaces such as the bridges in Hiroto Dojo. +
-  * Blocks that are breakable with the Butt Stomp (e.g. Treewish Forest) cannot be destroyed from the side; they can only be destroyed from above, as intended. +
-  * Some scrolling textures will now stop while the game is paused, as intended. +
-  * Faster Quit to Desktop (shorter fade out). +
-  * Dialogue with "<3" is replaced with "❤️".+
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
 ===== Known issues: ===== ===== Known issues: =====
  
-  * Springs do not bounce high enough to proceed through the gameA fix has been made for v0.18.200. Sorry, folks!+  * There are some bugs in the Bates battle (Fire Pellets included) as it’s still in beta. 
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
-====== Oh So Hero! v0.18.000 ======+====== Oh So Hero! v0.20.100 Bug Fix Build ====== 
 + 
 +===== Improvements & bug fixes: ===== 
 + 
 +  * NPC animations: 
 +    * Fixed Koji (Daku NPC) & Joe's sex animation in Ali's Surf Shack. 
 +    * Fixed Ajax (Bax NPC) & Joe's sex animation in the Gallery. 
 +  * Gameplay: 
 +    * Fixed the white screen bug at title when mashing the submit button from the very beginning of the game (or when returning to title from gameplay). 
 +    * Fixed Amaru's sexy taunt hearts to move properly on “JumpThrough” platforms, and also not move the bodies of defeated enemies. 
 +  * Graphics: 
 +    * All characters use a new custom shader to allow for proper color overlay effects. This shader may be more performant than the old one as well. 
 +    * As a result, some visual effects, most notably the invulnerability/damage color on Joe, will be more apparent. 
 +    * Gallery characters have been spread out more to avoid overlap, and other cosmetic tweaks have been made to the Gallery. 
 +    * Added extra animation loops for fullscreen Game Over and Loading Screen animations when using the Gallery's Play All feature. 
 +  * **Bates-related:** 
 +    * Bates's AI should not make him stop attacking Joe at any point. 
 +    * Bates's AI should not make him move bizarrely or go off screen. 
 +    * Bates's HP bar will show and hide properly, even when Joe gets a game over and then continues. 
 +    * Joe will no longer be able to have sex with Bates while he is downed and invulnerable between phases. 
 +    * Bates's invulnerability between phases has less visual flickering (he'll still be invulnerable for the same amount of time). 
 +    * Bates will have a magenta overlay on his body when he is downed at 100% lust, indicating that the sex animation will be different (such as with a normal enemy while they are swooned). 
 +    * Five Chillpills have been added to Lood City Park to lower the player's lust before the battle with Bates. 
 +  * Cleaned and optimized various areas of game code that may also improve performance. 
 +  * And even more fixes that are too trivial to list! 
 + 
 +===== Known issues: ===== 
 + 
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]] 
 + 
 +====== Oh So Hero! v0.20.002 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **New EnemyNinja Clan!** +  * **New BossBates!** 
-    * You will encounter them if you fall into a Ninja Trap in Hiroto Dojo! +    * __You can find and fight Bates in Lood City Park (see further below).__ 
-    * Look for both animations! +    * **This is a beta version of Bates.** We have most of his moves and sex animations implemented, and you can battle him in a form close to what we have intended. Bates operates a bit differently from normal enemies. For example, when he reaches 100% lust, he is not swooned, but has a defense debuff applied. 
-  * **New NPCs: Xiao** and **Trace!** +    * After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including a bonus animation! (We couldn't get it in the battle just yet, but you can see it in the Gallery.) 
-    * Xiao can be found in Ali’s Surf Shack (Sheo Islands Beach)+    * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogueThese updates will roll out over the coming months, and we hope you enjoy them! 
-    * Trace can be found in Octo’s Sushi Place (Lood City)+  * **New Environment: Lood City Park!** 
-  * **Updated Environment: Hiroto Dojo** +    * __You can get here through a new door on the far right side of Lood City.__ 
-    * New Building to the right of Hiroto Dojo+    * This is a small linear area where you fight Bates! The design is subject to change in upcoming updates. We also added a Life Spring Aura to fill your HP and SP
-    * Still some things here that will be worked on and fixed in upcoming versions+  * **New Music“BATES Prelude to Battle”, “BATES Boss Battle”, “BATES Boss Battle (Final Mix)”** 
-  * **Added Poise stat:** +    * Hear these in Lood City Park and in the battle with Bates! 
-    * Includes poise damage, poise damage per second, sex poise damage. +    * These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick!
-    * Enemies with poise refill poise when getting back up from Downed status. +
-  * Stier now has Poise. +
-  * Updated HP Bar with Poise, loss display, and new colors. +
-  * Added Lono’e kick attack to gallery after first time played (sexy~).+
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Fixed UI camera layering+  * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. 
-  * Show cursor on key bindings screen.+  * Updated the disclaimer at the start of the game, adding a photosensitivity/epilepsy warning. We try to avoid rapidly flashing lights, but please take precautions. 
 +  * Fixed damage numbers to display proper values when stats are modified
 +  * Sex rhythm meter now has a variable target (min of 15% and max of 75%). 
 +  * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen (gameplay HUD). 
 +  * Sex rhythm meter's button prompt will hide quickly. 
 +  * Joe's Crescent Moon special ability will now give him iframes (invulnerability) for the full duration of this move. 
 +  * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide's distance/speed has been modified.
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
 ===== Known issues: ===== ===== Known issues: =====
  
-  * Linux build may not be functioning correctlyWill address in the next update.+  * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: 
 +    * Bates's attacks have little to no sound effects. What's there is a placeholder. 
 +    * Some of Bates's attacks are incomplete, and some other moves are absent. 
 +    * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should not be possible. 
 +    * Bates may sometimes move bizarrely or go off screen. 
 +    * There are no Bates Game Over animations. 
 +    * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right). 
 +  * The Lood City Park environment needs performance optimizations. 
 +  * Joe's Crescent Moon cooldown is irregular. 
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
changelog.1661836813.txt.gz · Last modified: 2022/09/18 06:56 (external edit)