changelog
Differences
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| changelog [2025/12/15 17:45] – Update Changelog for v1.08 francis | changelog [2025/12/15 19:12] (current) – Update Changelog for v1.08 Part II francis | ||
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| ====== Oh So Hero! v1.08.000 ====== | ====== Oh So Hero! v1.08.000 ====== | ||
| - | 2025-12-15 | + | 2025-12-15 |
| ===== Summary: ===== | ===== Summary: ===== | ||
| Line 35: | Line 35: | ||
| * [[https:// | * [[https:// | ||
| * Misc Fixes: | * Misc Fixes: | ||
| - | * Potential fix for "Defeating Bates not triggering defeat cutscene" | + | * Fix: Lock-up after credits [[https:// |
| - | * Potential fix for "After credits, game can freeze up on some platforms" | + | * Fix: Defeating Bates not triggering defeat cutscene [[https:// |
| + | * Fix: Credits Screen Bug [[https:// | ||
| + | * Fix (except Android): | ||
| + | * Potential fix: Possible Android Crash in Treewish Forest [[https:// | ||
| * Shift Lood City W. Ave Door to Smol Beach (by a smol amount). | * Shift Lood City W. Ave Door to Smol Beach (by a smol amount). | ||
| * Gallery Data update (v2): Renamed LoodCity -> LoodCityWestAvenue. | * Gallery Data update (v2): Renamed LoodCity -> LoodCityWestAvenue. | ||
| Line 44: | Line 47: | ||
| * When starting the game with a controller plugged in, it will show keyboard glyphs until the first time a button is pressed on a controller. Afterwards, it will properly show controller glyphs for that controller while using it. | * When starting the game with a controller plugged in, it will show keyboard glyphs until the first time a button is pressed on a controller. Afterwards, it will properly show controller glyphs for that controller while using it. | ||
| + | * Disappearing enemies in Forbidden Bayou [[https:// | ||
| + | * Joe is able to walk around with 0HP [[https:// | ||
| + | * A Lono'e disappears in Treewish Forest [[https:// | ||
| * [[https:// | * [[https:// | ||
changelog.1765849555.txt.gz · Last modified: 2025/12/15 17:45 by francis