changelog
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| changelog [2025/12/06 23:49] – Oh So Hero! v1.08.000 francis | changelog [2025/12/15 19:12] (current) – Update Changelog for v1.08 Part II francis | ||
|---|---|---|---|
| Line 5: | Line 5: | ||
| ====== Oh So Hero! v1.08.000 ====== | ====== Oh So Hero! v1.08.000 ====== | ||
| - | 2025-12-15 | + | 2025-12-15 |
| ===== Summary: ===== | ===== Summary: ===== | ||
| Line 19: | Line 19: | ||
| * You can view it in the Gallery after achieving 100% base Act 1 animations (" | * You can view it in the Gallery after achieving 100% base Act 1 animations (" | ||
| * **Controller & Keyboard Input Glyphs** | * **Controller & Keyboard Input Glyphs** | ||
| - | * The game now has proper controller and keyboard input glyphs (via Rewired). This includes support for both Xbox and PlayStation-style | + | * The game now has proper controller and keyboard input glyphs (via Rewired). This includes support for Xbox, PlayStation, and Nintendo Switch (Pro Controller) |
| ===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
| Line 32: | Line 32: | ||
| * Enemies will not continue to move back and forth when preparing to voyeur; they' | * Enemies will not continue to move back and forth when preparing to voyeur; they' | ||
| * Credits Update: | * Credits Update: | ||
| - | * Add BraixenFan to Credits! | + | * Add BraixenFan to Credits! |
| * [[https:// | * [[https:// | ||
| * Misc Fixes: | * Misc Fixes: | ||
| - | * Potential fix for "Defeating Bates not triggering defeat cutscene" | + | * Fix: Lock-up after credits [[https:// |
| - | * Potential fix for "After credits, game can freeze up on some platforms" | + | * Fix: Defeating Bates not triggering defeat cutscene [[https:// |
| + | * Fix: Credits Screen Bug [[https:// | ||
| + | * Fix (except Android): | ||
| + | * Potential fix: Possible Android Crash in Treewish Forest [[https:// | ||
| * Shift Lood City W. Ave Door to Smol Beach (by a smol amount). | * Shift Lood City W. Ave Door to Smol Beach (by a smol amount). | ||
| * Gallery Data update (v2): Renamed LoodCity -> LoodCityWestAvenue. | * Gallery Data update (v2): Renamed LoodCity -> LoodCityWestAvenue. | ||
| Line 44: | Line 47: | ||
| * When starting the game with a controller plugged in, it will show keyboard glyphs until the first time a button is pressed on a controller. Afterwards, it will properly show controller glyphs for that controller while using it. | * When starting the game with a controller plugged in, it will show keyboard glyphs until the first time a button is pressed on a controller. Afterwards, it will properly show controller glyphs for that controller while using it. | ||
| + | * Disappearing enemies in Forbidden Bayou [[https:// | ||
| + | * Joe is able to walk around with 0HP [[https:// | ||
| + | * A Lono'e disappears in Treewish Forest [[https:// | ||
| * [[https:// | * [[https:// | ||
changelog.1765093777.txt.gz · Last modified: 2025/12/06 23:49 by francis