changelog
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changelog [2025/06/17 02:06] – Oh So Hero! v1.02.000 Bug Fix Build francis | changelog [2025/07/31 23:10] (current) – Oh So Hero! v1.04.000 francis | ||
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**Older Versions:** **[[changelog v0.21 to v0.24|v0.21~24]]**, | **Older Versions:** **[[changelog v0.21 to v0.24|v0.21~24]]**, | ||
+ | |||
+ | ====== Oh So Hero! v1.04.000 ====== | ||
+ | |||
+ | ===== New features: ===== | ||
+ | |||
+ | * **Returning NPC: Bryce!** | ||
+ | * You can find him outside Cas's House! He has a new animation! | ||
+ | * (Steam Achievement Note: Bryce does not count towards any of the existing achievements.) | ||
+ | * **Joe' | ||
+ | * Android & touch-specific: | ||
+ | * They also work with a mouse if you are playing with a mouse and keyboard. Make sure to tap on the icon, not the text; the tappable area is tight, but we'll look to improve this in the future. | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * Fix: Conversation with Bates displays the wrong speaker name [[https:// | ||
+ | * Fix: Game crash in Gallery when playing certain Bax animations in sequence loop mode [[https:// | ||
+ | * Fix: Potential null reference exception when Bax is Awakened. | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * Skip Cutscene Prompt Text Glitch [[https:// | ||
+ | * There are a couple reports of issues with the HUD during the Bates battle. We're still collating data about these issues, but we'll try to have them fixed in the next version. | ||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * Animations that have been removed or replaced with updated versions (e.g. Joe, Bryce) may reappear in the Gallery in a future update as " | ||
+ | |||
+ | ====== Oh So Hero! v1.03.001 Bug Fix Build ====== | ||
+ | |||
+ | ===== New features: ===== | ||
+ | |||
+ | * A new piece of environmental art, a street art mural, now adorns the section of Lood City W. Ave. near Octo's Sushi Place, exactly where the enemy gauntlet is located for this area. | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * **Another possible fix for Bates Encounter Lock-Up [[http:// | ||
+ | * By manipulating save data in a particular manner, we were able to reproduce the bug //and// create a fix for it. We are unsure if there are other causes for this bug, but will be monitoring reports and taking action as needed. | ||
+ | * Possible fix for issue where defeating Bates is not triggering his defeat cutscene [[https:// | ||
+ | * While we were not able to reproduce this bug, our fix for T#184 may mitigate this. Please [[Full.Frontal.Frog@gmail.com|email us]] [[error logs]] and [[save data]] if you are still experiencing this bug! | ||
+ | * ANDROID ONLY: We have disabled the prototype/ | ||
+ | * When starting a new game and viewing the intro cutscene (pre-game story) Joe will not be controllable, | ||
+ | * When viewing animations in the gallery, the entity (character or environment) name atop the animation menu is now properly formatted (e.g., " | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * ANDROID ONLY: We have disabled the test controls (debug controls) as was done for the builds of other platforms upon the launch of Act 1. Since these controls require a keyboard, it's unlikely to be noticed. We will evaluate new means to provide debug controls for players of all platforms in the future. | ||
====== Oh So Hero! v1.02.000 Bug Fix Build ====== | ====== Oh So Hero! v1.02.000 Bug Fix Build ====== | ||
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* **Possible fix for Bates Encounter Lock-Up** [[https:// | * **Possible fix for Bates Encounter Lock-Up** [[https:// | ||
* Although we have not been able to replicate this bug, we've changed the way the code is structured and addressed potential problem points in hopes that this will solve the problem for those experiencing it. | * Although we have not been able to replicate this bug, we've changed the way the code is structured and addressed potential problem points in hopes that this will solve the problem for those experiencing it. | ||
- | * And even more fixes that are too trivial to list! | ||
===== Known issues: ===== | ===== Known issues: ===== |
changelog.1750151174.txt.gz · Last modified: 2025/06/17 02:06 by francis