User Tools

Site Tools


changelog

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
changelog [2025/03/17 20:44] – Oh So Hero! v0.22.001 Known Issues francischangelog [2025/06/17 02:11] (current) francis
Line 1: Line 1:
-[[development|🐸 For the Development Roadmapgo here!]]+**Older Versions:** **[[changelog v0.21 to v0.24|v0.21~24]]****[[changelog v0.20|v0.20 (Bates)]]**, **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, **[[changelog v0.17|v0.17]]**, **[[changelog v0.16|v0.16]]**, **[[changelog v0.15|v0.15 (PE2)]]**, **[[changelog v0.14|v0.14]]**, **[[changelog old|oldest]]**
  
-**Older Versions:** **[[changelog v0.20|v0.20]]**, **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, **[[changelog v0.17|v0.17]]**, **[[changelog v0.16|v0.16]]**, **[[changelog v0.15|v0.15]]**, **[[changelog v0.14|v0.14]]**, **[[changelog old|oldest]]**+====== Oh So Hero! v1.02.000 Bug Fix Build ======
  
-====== Oh So Hero! v0.22.001 ======+===== Improvements & bug fixes: =====
  
-===== New features=====+  * **Fix save files** - Fix [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/204|T#204]] / [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/196|T#196]] (save file upgrade) ++ 
 +    * Fix upgrading the save file from a very old version (most likely Pre Edition II). 
 +    * Any save file that encounters an error while being read will now display its gameplay duration as "ERROR" instead of "NEW"
 +  * **Possible fix for Bates Encounter Lock-Up** [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/184|T#184]] 
 +    * Although we have not been able to replicate this bug, we've changed the way the code is structured and addressed potential problem points in hopes that this will solve the problem for those experiencing it.
  
-  * **New Quest NPCHamill!** (including a new sex animation and dialogue) +===== Known issues===== 
-    Find Hamill the hamster in Lood City (West Avenue) and find the Red Key Card in Hiroto Dojo (East Building)+ 
-    If you have an old save game in Lood City Park where you fight Bates, you can leave, but you won't be able to return until you have completed Hamill's quest+  Bugged dialogue with Lin after defeating Bates [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/208|T#208]] 
-  * **New dialogue and portraits** for various characters (NPCs) +  Ninja Clan attack sounds play if Joe crosses the line while invincible [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/209|T#209]] 
-    Kaylee, Koji, Bryce, Lago, Ray, Blitz, Bjorne, & Jaer have new dialogue and portraits. +  [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]] 
-    Dialogue for Brask has been revised and also includes new portrait. + 
-    * Game event flags for talking to characters have been reset (if you have an existing save file). So it will be as if you are talking to characters for the first time, though they still may be swooned (available for sex). +===== Other notes: ===== 
-  * **Enemy Gauntlet and Enemy Spawners*+ 
-    * Enemy gauntlets have been added to every environment that has enemies; a total of nine (9). +  * **STEAM ONLY (.001):** It has been reported that the Steam version of the game is not properly showing the PlayStation button glyphs when using DualShock or DualSense controllereven though we have built-in support for this that works properly on non-Steam buildsWe have adjusted the **Steam Input** settings in an attempt to fix thisPlease let us know in the Steam discussion boards if you experience any problems
-    * Once a gauntlet is completed and the game has been saved, you will not enter that gauntlet again for that save+  * We're continuing to make progress on localizationYou may notice a Language setting in the Options menu. Currently "English -US-" is the only option available for thisso don't get too excited just yetWe'll make sure to let you know whenever new language becomes available~ 
-  * **Loot Gems** + 
-    * Visible loot gems replace the invisible stat recovery that has been used up until now after having primary/charm sex with enemies who are not already KO'edAll of the values are the samebut now you can actually see what you're getting! +====== Oh So Hero! v1.01.000 Bug Fix Build ======
-      * Each HP gem (green sphere) is +5 HP. +
-      * Each LP gem (pink heart) is -5 LP. +
-      * Each SP gem (blue rhombus) is +5 SP. +
-    * Isadora Crates now have a chance to drop collection of loot gems as well (10% chance; with Medkit chance reduced from 40% to 30%). +
-  * **Inventory Item Display + New Item Models** +
-    * The 3D item models will now be displayed in the Inventory Screen. +
-    * Also, Red created new models for the Auto Map, Lazurlite Mirror, Cock Ring, Red Key Card, and Loot Gems (visible in-game only). +
-    * Furthermore, the Auto Map item description has been updated. +
-  * **New background NPC seagulls** are flying in Sheo Islands Beach and Southeast Beach.+
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Joe now has default stats (Stamina, Charisma, etc.) of 10 each (instead of 0 each). +  * **Fix Bates animation tracking** [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/197|T#197]] 
-  Some fixes have been made to the Inventory Screen+    * Set the "Bates_Joe_PSP2" animation (the late-phase Joe-initiated primary sex animationas recordable (unlockableso it can be marked as played and viewed in the Gallery without having to defeat Bates first
-  And even more fixes that are too trivial to list!+    **STEAM ONLY (.001):** All Bates-related cutscene animations are now unlocked upon defeating Bates so you don'have to sit through all the cutscenes to get the "I've Seen Everything" achievement
 +    **STEAM ONLY (.001):** If you're coming from v1.00 and have already defeated Bates but have not gotten the "I've Seen Everything" achievement because you have not lost to Bates, simply load the game, then travel to a new area to save (Tip: Brask's Lazurlite Mirror doubles as a manual save feature!). The achievement should then unlock automatically!
  
 ===== Known issues: ===== ===== Known issues: =====
  
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/179|Item display in inventory is affected by location.]] 
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/180|Enemy spawn sound plays even after gauntlet has been done.]] 
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/181|Red Key Card stays in inventory after returning it.]] 
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/182|HUD elements displayed during dialogue selection.]] 
   * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]   * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
-====== Oh So Hero! v0.21.000 ======+====== Oh So Hero! Act 1 (v1.00.000======
  
 ===== New features: ===== ===== New features: =====
  
-  * **New ItemsTheOne™ Cock Ring, Lazurlite Mirror, & Red Key Card!** +  * **New NPCMyriad!** 
-    * TheOne™ Cock Ring can be obtained in Hamill's room, which is the top-left room in Hiroto Dojo. This JO Cock Ring will allow Joe to use the Fap On Command skill (see further below). +    * You can find him in Lood City West Avenue! (And yeshe has a sex animation~) 
-    * The Lazurlite Mirror can be obtained by speaking to Brask in Brask's Palace. He has new dialogue explaining its usewhich is essentially to warp the player back to the starting location of Sheo Islands Beach. This key item can be used in the Inventory Screen over and over as many times as the player likes. +  * Low Health Indicator 
-    * The Red Key Card can be obtained in the east building of Hiroto Dojo and will be usable in an upcoming update. +    * When HP is 45 or lessa sound effect will play and the health bar will become reddish color(The SFX plays only once per occurrenceNo repetitive sounds!)
-    * NOTE: The Cock Ring and Red Key Card are currently using placeholder item models. Final item models are coming soon! +
-  * **New Skill: Fap On Command!** +
-    * By obtaining TheOne™ Cock Ring and pressing Down + Sex, Joe will use Fap On Command! This will max his LP to 100% and make him enter the swooned state. This lust-raising ability is the official replacement for the "L" debug key that has been popular with many players. Go find TheOne™ Cock Ring and JO! +
-  * **New Environmental Trap: Pitfall** +
-    * This trap is currently used in Hiroto Dojo. Similar to the Water Hazard used in the Forbidden Bayouthe Pitfall will damage Joe and cause him to respawn to the side of the trap. In essence, it's a hole, and if you've ever played a classic Castlevania, you've surely been in one! While the pitfall costs a bit of HP, it prevents the player from losing progress if they fall off the rooftops of Hiroto Dojo. +
-  * **Newly Implemented Music: "Theme of Kaylee"** +
-    * This track by Cilantro & Ket Ralus currently plays in Ali's Surf Shack. We had already finished this theme earlier with intent to use it in an establishing conversation with Kaylee, but we've decided to postpone her proper introduction to Act 2. The music is used in Ali's for now, where Kaylee resides in the interim, but will be moved elsewhere in future version. +
-  * The **Inventory Screen** has been improved with multiple pages, the ability to use items, expanded item descriptions, updated graphics, and more (see next section for details). +
-  * The **Gallery Animation Menu** now has custom distinct symbols for animations, a new animation order, and other UI improvements (see next section for details).+
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * **[[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/157|Fixed Fruit Drink buff save file corruption bug.]]** +  * Updated Credits! 
-  * **Updated Credits** with new staff and patrons. +  * **Updated Kaylee & Joe'sex animation!** 
-    * If you submitted your info but don't see your name listed, or if there's some other issue with your name, contact us. [[https://f.ff-f.co/oshc|If you want to be in the credits and haven't filled out the Credits Form, please do so here.]] +  * Two items have been renamed
-  * Updated **Ket's dialogue at Southeast Beach** to mention the Auto Map if Joe didn't get it at Sheo Islands Beach. +    * Max HP Up -> Essence of Vitality 
-  * Updated **Brask'dialogue portrait** (more to come next build). +    * Max SP Up -> Essence of Vim 
-  * General Gameplay+  * Added a new background NPC to Lood City West Avenue, and adjusted positioning of background NPCs there and in Lood City Park
-    * A new "transition" visual effect will now appear when Joe starts sex with another character. +  Updated the Lood City Park under construction sign text and hid the sign unless Bates is swooned (victory cutscene is finished). 
-    * The gameplay camera will now stay zoomed in when unpausing the game during sex. +  Adjusted some objects in the Hiroto Dojo east building for an easier experience.
-    * Joe will now stop sliding as soon as his movement becomes blocked. +
-    * Teleporters will now appear inactive while there are no other unlocked destinations. +
-    * Adjusted positioning of the teleporter and some Isadora crates in Sheo Islands Beach. +
-    * Added a Life Spring Aura to Brask's Palace. +
-    * Fixed Hiroto Dojo collisions & lanterns. +
-    * Fixed Joe's landing sound (cut the overly long reverb trail). +
-  * User Interface: +
-    * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/163|Fixed dialogue menu selection issue.]] +
-    * Fixed some Gallery UI issues and added the Entity Name to the Gallery Animation Screen. +
-    * The animation menu will now show a "?" for animations that are locked (not yet discovered). +
-    * The cursor on the Pause Menu and sub-screens is now animated. +
-    * Menu selections will now wrap from bottom to top and vice versa on the Pause Menu, Inventory Screen, Skills Screen, Gallery Entity Menu, and Gallery Animation Menu. +
-    * Items and skills are now sorted consistently on the Inventory Screen and Skills Screen+
-    The Skills Screen UI has been updated with reformatted skill descriptions and Toggle Skill control help. +
-    * Added tappable buttons to the control help panel on the Map Screen, Pause Menu, and sub-screens. +
-    * Confirmation screens have been added to the Pause Menu when selecting Return to Title or Quit to Desktop. +
-    * Prevent an exception when force quitting while in a Pause Menu sub-screen like the Inventory Screen. +
-  * Application/Technical: +
-    * The standalone app package name has been updated to "com.FullFrontalFrog.OhSoHero"; this may affect the macOS save location (see known issues). +
-    Reformatted start app info in the error log.+
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
 ===== Known issues: ===== ===== Known issues: =====
  
-  * **The macOS save file location may have changed.** If your save files are missing, you will need to manually move the files from `~/Library/Application Support/co.ff-f.OhSoHero` to `~/Library/Application Support/com.FullFrontalFrog.OhSoHero`. This is not a bug, but rather an overdue correction to ensure consistency between platforms going forward. See the [[https://wiki.ohsohero.com/save_data#macos_alternate_locations|save data wiki entry]] for more details. +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/195|Bryce]] (Southeast Beach NPC) has been removed from this build so that we can prepare quality improvements for his animations and re-add him in an upcoming build.
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/165|Menu wraparound doesn't work properly for two items.]] +
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/166|Gallery entity menu doesn't deselect in some cases.]] +
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/167|Gallery animation menu shows improper entity name.]] +
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/168|Full screen animations in the Gallery aren't full screen.]] +
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/169|Inventory item descriptions are obscured on some resolutions.]] +
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/170|Lazurlite Mirror issues.]] +
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/171|Korko Menu + Pause issue.]] +
-  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/172|Inventory Menu wraparound not triggered if button is held.]]+
   * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]   * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
 +===== Other notes: =====
 +
 +  * If you are using a save file from a development version (pre-1.00), we recommend you start a fresh new save to play though without any issues!
 +  * Test controls have been disabled for this build. We will re-enable test controls on a future date when we return to patron/substar-only development builds. On that same note, the development and patron disclaimer screens have been disabled.
 +  * For Steam build: The "I've seen everything" Achievement is not unlockable due to Bates' game over intro animations not being recorded. 
 +
 +====== A Note About Version Numbers ======
 +
 +Originally announced in the summary of the [[https://www.patreon.com/posts/121249622|v0.21.000 patron build]], we decided to change the version naming convention to accelerate the numbering so the version we released for Act 1 launch would be v1.00. This makes things more clear and consistent with our new Act-based game structure, especially for new players. What that means is the change in game functionality from v0.24 to v1.00 is about the same as the change from v0.23 to v0.24.
 +
 +To see all the changes for older versions, please follow the links to the subpages, located at the top of the main page of the [[changelog]].
changelog.1742269446.txt.gz · Last modified: 2025/03/17 20:44 by francis