changelog
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changelog [2025/02/01 16:29] – Oh So Hero! v0.21.000 francis | changelog [2025/07/31 23:10] (current) – Oh So Hero! v1.04.000 francis | ||
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- | [[development|🐸 For the Development Roadmap, go here!]] | + | **Older Versions:** **[[changelog v0.21 to v0.24|v0.21~24]]**, **[[changelog v0.20|v0.20 (Bates)]]**, |
- | **Older Versions:** **[[changelog v0.20|v0.20]]**, **[[changelog v0.19|v0.19]]**, | + | ====== Oh So Hero! v1.04.000 ====== |
- | ====== Oh So Hero! v0.21.000 ====== | + | ===== New features: ===== |
+ | |||
+ | * **Returning NPC: Bryce!** | ||
+ | * You can find him outside Cas's House! He has a new animation! | ||
+ | * (Steam Achievement Note: Bryce does not count towards any of the existing achievements.) | ||
+ | * **Joe' | ||
+ | * Android & touch-specific: | ||
+ | * They also work with a mouse if you are playing with a mouse and keyboard. Make sure to tap on the icon, not the text; the tappable area is tight, but we'll look to improve this in the future. | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * Fix: Conversation with Bates displays the wrong speaker name [[https:// | ||
+ | * Fix: Game crash in Gallery when playing certain Bax animations in sequence loop mode [[https:// | ||
+ | * Fix: Potential null reference exception when Bax is Awakened. | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * Skip Cutscene Prompt Text Glitch [[https:// | ||
+ | * There are a couple reports of issues with the HUD during the Bates battle. We're still collating data about these issues, but we'll try to have them fixed in the next version. | ||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * Animations that have been removed or replaced with updated versions (e.g. Joe, Bryce) may reappear in the Gallery in a future update as " | ||
+ | |||
+ | ====== Oh So Hero! v1.03.001 Bug Fix Build ====== | ||
===== New features: ===== | ===== New features: ===== | ||
- | * **New Items: TheOne™ Cock Ring, Lazurlite Mirror, & Red Key Card!** | + | * A new piece of environmental art, a street art mural, now adorns |
- | * TheOne™ Cock Ring can be obtained in Hamill' | + | |
- | * The Lazurlite Mirror can be obtained by speaking to Brask in Brask' | + | |
- | * The Red Key Card can be obtained in the east building of Hiroto Dojo and will be usable in an upcoming update. | + | |
- | * NOTE: The Cock Ring and Red Key Card are currently using placeholder item models. Final item models are coming soon! | + | |
- | * **New Skill: Fap On Command!** | + | |
- | * By obtaining TheOne™ Cock Ring and pressing Down + Sex, Joe will use Fap On Command! This will max his LP to 100% and make him enter the swooned state. This lust-raising ability is the official replacement for the " | + | |
- | * **New Environmental Trap: Pitfall** | + | |
- | * This trap is currently used in Hiroto Dojo. Similar to the Water Hazard used in the Forbidden Bayou, the Pitfall will damage Joe and cause him to respawn to the side of the trap. In essence, it' | + | |
- | * **Newly Implemented Music: "Theme of Kaylee" | + | |
- | * This track by Cilantro & Ket Ralus currently plays in Ali's Surf Shack. We had already finished this theme earlier with intent to use it in an establishing conversation with Kaylee, but we've decided to postpone her proper introduction to Act 2. The music is used in Ali' | + | |
- | * The **Inventory Screen** has been improved with multiple pages, the ability to use items, expanded item descriptions, | + | |
- | * The **Gallery Animation Menu** now has custom distinct symbols for animations, a new animation order, and other UI improvements (see next section for details). | + | |
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * **[[https:// | + | * **Another possible fix for Bates Encounter Lock-Up |
- | * **Updated Credits** with new staff and patrons. | + | * By manipulating save data in a particular manner, we were able to reproduce the bug //and// create a fix for it. We are unsure |
- | * If you submitted your info but don't see your name listed, or if there's some other issue with your name, contact us. [[https://f.ff-f.co/oshc|If you want to be in the credits and haven' | + | * Possible fix for issue where defeating Bates is not triggering his defeat cutscene |
- | * Updated **Ket' | + | * While we were not able to reproduce this bug, our fix for T#184 may mitigate this. Please [[Full.Frontal.Frog@gmail.com|email us]] [[error logs]] and [[save data]] if you are still experiencing this bug! |
- | * Updated **Brask' | + | * ANDROID ONLY: We have disabled |
- | * General Gameplay: | + | * When starting a new game and viewing |
- | * A new " | + | * When viewing animations in the gallery, |
- | * The gameplay camera will now stay zoomed in when unpausing | + | |
- | * Joe will now stop sliding as soon as his movement becomes blocked. | + | |
- | * Teleporters | + | |
- | * Adjusted positioning | + | |
- | * Added a Life Spring Aura to Brask' | + | |
- | * Fixed Hiroto Dojo collisions & lanterns. | + | |
- | * Fixed Joe's landing sound (cut the overly long reverb trail). | + | |
- | * User Interface: | + | |
- | * [[https:// | + | |
- | * Fixed some Gallery UI issues and added the Entity Name to the Gallery Animation Screen. | + | |
- | * The animation menu will now show a "?" | + | |
- | * The cursor on the Pause Menu and sub-screens | + | |
- | * Menu selections will now wrap from bottom to top and vice versa on the Pause Menu, Inventory Screen, Skills Screen, Gallery Entity Menu, and Gallery Animation Menu. | + | |
- | * Items and skills are now sorted consistently on the Inventory Screen and Skills Screen. | + | |
- | * The Skills Screen UI has been updated with reformatted skill descriptions and Toggle Skill control help. | + | |
- | * Added tappable buttons to the control help panel on the Map Screen, Pause Menu, and sub-screens. | + | |
- | * Confirmation screens have been added to the Pause Menu when selecting Return to Title or Quit to Desktop. | + | |
- | * Prevent an exception when force quitting while in a Pause Menu sub-screen like the Inventory Screen. | + | |
- | * Application/Technical: | + | |
- | * The standalone app package name has been updated to "com.FullFrontalFrog.OhSoHero"; | + | |
- | * Reformatted start app info in the error log. | + | |
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
===== Known issues: ===== | ===== Known issues: ===== | ||
- | * **The macOS save file location may have changed.** If your save files are missing, you will need to manually move the files from `~/ | ||
- | * [[https:// | ||
- | * [[https:// | ||
- | * [[https:// | ||
- | * [[https:// | ||
- | * [[https:// | ||
- | * [[https:// | ||
- | * [[https:// | ||
- | * [[https:// | ||
* [[https:// | * [[https:// | ||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * ANDROID ONLY: We have disabled the test controls (debug controls) as was done for the builds of other platforms upon the launch of Act 1. Since these controls require a keyboard, it's unlikely to be noticed. We will evaluate new means to provide debug controls for players of all platforms in the future. | ||
+ | |||
+ | ====== Oh So Hero! v1.02.000 Bug Fix Build ====== | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * **Fix save files** - Fix [[https:// | ||
+ | * Fix upgrading the save file from a very old version (most likely Pre Edition II). | ||
+ | * Any save file that encounters an error while being read will now display its gameplay duration as " | ||
+ | * **Possible fix for Bates Encounter Lock-Up** [[https:// | ||
+ | * Although we have not been able to replicate this bug, we've changed the way the code is structured and addressed potential problem points in hopes that this will solve the problem for those experiencing it. | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * Bugged dialogue with Lin after defeating Bates [[https:// | ||
+ | * Ninja Clan attack sounds play if Joe crosses the line while invincible [[https:// | ||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * **STEAM ONLY (.001):** It has been reported that the Steam version of the game is not properly showing the PlayStation button glyphs when using a DualShock or DualSense controller, even though we have built-in support for this that works properly on non-Steam builds. We have adjusted the **Steam Input** settings in an attempt to fix this. Please let us know in the Steam discussion boards if you experience any problems. | ||
+ | * We're continuing to make progress on localization. You may notice a Language setting in the Options menu. Currently " | ||
+ | |||
+ | ====== Oh So Hero! v1.01.000 Bug Fix Build ====== | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * **Fix Bates animation tracking** [[https:// | ||
+ | * Set the " | ||
+ | * **STEAM ONLY (.001):** All Bates-related cutscene animations are now unlocked upon defeating Bates so you don't have to sit through all the cutscenes to get the " | ||
+ | * **STEAM ONLY (.001):** If you're coming from v1.00 and have already defeated Bates but have not gotten the " | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * [[https:// | ||
+ | |||
+ | ====== Oh So Hero! Act 1 (v1.00.000) ====== | ||
+ | |||
+ | ===== New features: ===== | ||
+ | |||
+ | * **New NPC: Myriad!** | ||
+ | * You can find him in Lood City West Avenue! (And yes, he has a sex animation~) | ||
+ | * Low Health Indicator | ||
+ | * When HP is 45 or less, a sound effect will play and the health bar will become a reddish color. (The SFX plays only once per occurrence. No repetitive sounds!) | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * Updated Credits! | ||
+ | * **Updated Kaylee & Joe's sex animation!** | ||
+ | * Two items have been renamed: | ||
+ | * Max HP Up -> Essence of Vitality | ||
+ | * Max SP Up -> Essence of Vim | ||
+ | * Added a new background NPC to Lood City West Avenue, and adjusted positioning of background NPCs there and in Lood City Park. | ||
+ | * Updated the Lood City Park under construction sign text and hid the sign unless Bates is swooned (victory cutscene is finished). | ||
+ | * Adjusted some objects in the Hiroto Dojo east building for an easier experience. | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * [[https:// | ||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * If you are using a save file from a development version (pre-1.00), we recommend you start a fresh new save to play though without any issues! | ||
+ | * Test controls have been disabled for this build. We will re-enable test controls on a future date when we return to patron/ | ||
+ | * For Steam build: The " | ||
+ | |||
+ | ====== A Note About Version Numbers ====== | ||
+ | |||
+ | Originally announced in the summary of the [[https:// | ||
+ | |||
+ | To see all the changes for older versions, please follow the links to the subpages, located at the top of the main page of the [[changelog]]. |
changelog.1738456148.txt.gz · Last modified: 2025/02/01 16:29 by francis