changelog
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changelog [2024/12/26 18:09] – francis | changelog [2025/02/01 16:29] (current) – Oh So Hero! v0.21.000 francis | ||
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[[development|🐸 For the Development Roadmap, go here!]] | [[development|🐸 For the Development Roadmap, go here!]] | ||
- | **Older Versions:** **[[changelog v0.19|v0.19]]**, | + | **Older Versions: |
- | ====== Oh So Hero! v0.20.800 Bug Fix Build ====== | + | ====== Oh So Hero! v0.21.000 ====== |
===== New features: ===== | ===== New features: ===== | ||
- | * Crates now have a 25% chance | + | * **New Items: TheOne™ Cock Ring, Lazurlite Mirror, & Red Key Card!** |
- | * Korko' | + | * TheOne™ Cock Ring can be obtained in Hamill' |
- | * **Fruit Drink is currently | + | * The Lazurlite Mirror can be obtained by speaking to Brask in Brask' |
+ | * The Red Key Card can be obtained in the east building of Hiroto Dojo and will be usable in an upcoming update. | ||
+ | | ||
+ | | ||
+ | * By obtaining TheOne™ Cock Ring and pressing Down + Sex, Joe will use Fap On Command! This will max his LP to 100% and make him enter the swooned state. This lust-raising ability is the official replacement for the " | ||
+ | * **New Environmental Trap: Pitfall** | ||
+ | * This trap is currently | ||
+ | | ||
+ | * This track by Cilantro & Ket Ralus currently plays in Ali's Surf Shack. We had already finished this theme earlier with intent to use it in an establishing conversation with Kaylee, but we've decided to postpone her proper introduction to Act 2. The music is used in Ali's for now, where Kaylee resides in the interim, but will be moved elsewhere in a future version. | ||
+ | * The **Inventory Screen** has been improved with multiple pages, the ability to use items, expanded item descriptions, | ||
+ | * The **Gallery Animation Menu** now has custom distinct symbols for animations, a new animation order, and other UI improvements | ||
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * **[[https:// | + | * **[[https:// |
- | * [[https:// | + | * **Updated Credits** with new staff and patrons. |
- | * Changed auto-save process | + | * If you submitted your info but don't see your name listed, or if there' |
- | * This will not fix the currently known save corruption bug, however | + | * Updated **Ket's dialogue at Southeast Beach** to mention |
- | * The camera will zoom in on Joe when the game is paused. Includes a new purple color overlay. | + | |
- | * The camera | + | * General Gameplay: |
- | * Added missing black armbands | + | * A new " |
- | * "DPS" | + | |
+ | | ||
+ | * Teleporters will now appear inactive while there are no other unlocked destinations. | ||
+ | * Adjusted positioning of the teleporter and some Isadora crates in Sheo Islands Beach. | ||
+ | * Added a Life Spring Aura to Brask' | ||
+ | * Fixed Hiroto Dojo collisions & lanterns. | ||
+ | * Fixed Joe's landing sound (cut the overly long reverb trail). | ||
+ | | ||
+ | | ||
+ | * Fixed some Gallery UI issues and added the Entity Name to the Gallery Animation Screen. | ||
+ | * The animation menu will now show a "?" | ||
+ | * The cursor | ||
+ | * Menu selections | ||
+ | * Items and skills are now sorted consistently on the Inventory Screen and Skills Screen. | ||
+ | * The Skills Screen UI has been updated | ||
+ | * Added tappable buttons | ||
+ | * Confirmation screens have been added to the Pause Menu when selecting Return to Title or Quit to Desktop. | ||
+ | * Prevent an exception when force quitting while in a Pause Menu sub-screen like the Inventory Screen. | ||
+ | * Application/ | ||
+ | * The standalone app package name has been updated to "com.FullFrontalFrog.OhSoHero"; this may affect the macOS save location (see known issues). | ||
+ | * Reformatted start app info in the error log. | ||
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
===== Known issues: ===== | ===== Known issues: ===== | ||
- | * [[https:// | + | * **The macOS save file location may have changed.** If your save files are missing, you will need to manually move the files from `~/Library/ |
- | | + | * [[https:// |
- | | + | * [[https:// |
- | | + | * [[https://github.com/FullFrontalFrog/ |
- | * Alternatively, | + | * [[https:// |
- | * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues/ | + | * [[https:// |
- | * Dialogue/ | + | * [[https:// |
- | * Inventory navigation bug | + | * [[https:// |
- | * Keybind Screen selector goes out of bounds | + | * [[https://github.com/ |
- | * Camera will zoom out if unpausing the game during sex | + | |
- | * Joe can perform actions during intro cutscene | + | |
- | * [[https:// | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.701 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **Bates Game Over Cutscene & Animations!** | + | |
- | * Game Over during battle with Bates will show a cutscene and then randomly one of **eight** animation loops. | + | |
- | * All Game Over animations are unlocked in the Gallery when Bates is defeated. | + | |
- | * The loop animations can be found in a new Lood City Park section of the Gallery. | + | |
- | * The introductory animations will be available in the Gallery in a future update. | + | |
- | * New dialogue for Ket (& Jack) at Sheo Islands Beach after returning from Smol Beach. | + | |
- | * **Android Touch Input Update!** | + | |
- | * Android Touch Controls are larger by default and positioning has changed. | + | |
- | * Multiple button layout options. There is a new layout called " | + | |
- | * Compound Button Option allows for "Down + Attack" | + | |
- | * Tap Interact/ | + | |
- | * During a conversation, | + | |
- | * During a cutscene, tap the screen to show a prompt that can be tapped to skip the cutscene. | + | |
- | * When Joe is knocked out, the screen can be tapped to continue to the Game Over screen. | + | |
- | * The Game Over screen menu options can be selected via tap. | + | |
- | * Options Screen category selection has been improved, and a Controls category has been added. | + | |
- | * The Controls category includes both Key Bindings and options for Touch Input. | + | |
- | * The Controls category will show // | + | |
- | * An on-screen sex prompt (heart animation) now appears whenever Joe’s able to use the Sex button. | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * **Fixed soft-lock upon defeating Bates,** allowing access | + | |
- | * Fixed Bates attacking or moving during a phase transition. | + | |
- | * Fixed Bates facing to always look at Joe between | + | |
- | * Fixed Bates VFX fireball from lingering on the screen indefinitely. | + | |
- | * Fixed a Fungus dialogue bug that could break certain conversations. | + | |
- | * **Fixed framerate cap on Android build**; it can now run up to 60 FPS. | + | |
- | * **Fixed crash in Gallery when using auto-play all** through Lin’s entry. | + | |
- | * Added Lin’s idle animation to the Gallery. | + | |
- | * Added more default info to the Skills Screen. | + | |
- | * Animated the modal dialogue box background. | + | |
- | * Hide touch controls during dialogue and cutscenes. | + | |
- | * Hide touch controls when leaving gameplay (including Joe KO’ed and Game Over). | + | |
- | * On PC/ | + | |
- | * Some lewd sounds have better volume balance and more pitch randomization. | + | |
- | * Springs can now bounce movable objects such as the beach ball. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * Sound effects may be inaudible after cutscenes (leave area to fix) | + | |
- | * Android: Touch Controls display during the game's intro cutscene | + | |
- | * Cutscene fullscreen animations are not in the Gallery | + | |
- | * Pause Menu and sub-menus have limited tap/touch support | + | |
- | * Touch Control Compound Buttons show unattained skills | + | |
- | * Bates Game Over Animations have improper letterboxing on some displays | + | |
- | * Excessive box breaking sounds in Sheo Islands Beach | + | |
- | * (Added Dec 2nd:) Unable to pick sex in dialogue with Ket at Southeast Beach | + | |
- | * [[https://github.com/FullFrontalFrog/ | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.603 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **Bates Cutscenes!** (Intro & Victory) | + | |
- | * These will play upon meeting Bates and defeating Bates respectively. | + | |
- | * For high quality cutscene animations, Set High Quality Animations to Always. | + | |
- | * NOTE: This requires a high amount of system memory (RAM)! | + | |
- | * We’ve also included an “Under Construction” sign to Lood City Park that will allow you to reset game event flags and replay the cutscenes or fight Bates again. | + | |
- | * **Newly implemented Music and Sound Effects** | + | |
- | * The following music tracks play for the first time in-game during the Bates cutscenes: “BATES Confrontation”, | + | |
- | * **New NPC: Lin!** (Dialogue Only) | + | |
- | * Have a conversation with Lin before meeting Bates in Lood City Park. | + | |
- | * **Bates/ | + | |
- | * All enemy AI has been rewritten, including for Bates. | + | |
- | * Normal enemies may be quicker and slightly | + | |
- | * Bates may have some issues fixed, and some others outstanding (see known issues). | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Fixed input for sex & special (Crescent Moon) to ensure no dropped inputs. | + | |
- | * Possible fix for 50 FPS movement; Joe should now move in sync with FPS. | + | |
- | * Bolder font in dialogue conversations and improved advance-text button graphic. | + | |
- | * Hide MiniMap while fighting Bates. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * Bates may get knocked off screen in a position where he can’t be grabbed (he will return though). | + | |
- | * Bates may continue attacking or moving during a phase transition. | + | |
- | * [[https:// | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.500 (Sound FX Update) ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **Sound Design / Sound Effects Update** | + | |
- | * Bates boss battle: added various sounds for attacks and more. | + | |
- | * Add boss lust max debuff jingle (Bates at 100% LP). | + | |
- | * Life Spring Aura (new original sound). | + | |
- | * Liath's cauldron bubbles. | + | |
- | * Add hum to elevator/ | + | |
- | * New platform activation sound for forest sexy switches. | + | |
- | * New sounds for grabbing an enemy and being grabbed by them. | + | |
- | * New sound for damaging an enemy that has poise (e.g. Stier). | + | |
- | * New sounds for Joe: footsteps, jump, land, fall down. | + | |
- | * New sounds for Bax: bubble shoot 1 & 2, grab, whip, heart. | + | |
- | * New gong sound upon Gallery cheat verified. | + | |
- | * New teleporter synth sound. | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * **Sound Improvements** | + | |
- | * Updated code to support new audio. | + | |
- | * Limit SFX events to two instances of each unique sound simultaneously. | + | |
- | * Joe butt stomp and damaged sound adjustments. | + | |
- | * Cas's House update (sounds now use volume settings). | + | |
- | * Updated audio credits to include sound libraries and contributors. | + | |
- | * **Bug Fixes** | + | |
- | * Fix Bates falling through the ground. | + | |
- | * Fix Bates flying off screen and not returning. | + | |
- | * Fix some of Bates’s errant fireball VFX (still more to do). | + | |
- | * Fix initialization and display of poise (e.g. for Haya). | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * [[https:// | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.400 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **Two New Animations for Bates!** | + | |
- | * These animations (previewed last update) become available upon reaching __Phase Four or Five__ of the battle with Bates. When Bates is knocked down and __Joe initiates sex__ in either of these phases, you’ll see a new animation. There is one animation when Bates is __0-99% lust__, and another animation when Bates is __100% lust__ (magenta tint). | + | |
- | * If you’ve already beat Bates in a previous version, you’ll need to beat him again to unlock these animations. | + | |
- | * **Full Gallery Unlock Cheat Code!** | + | |
- | * Read the instructions here: https://wiki.ohsohero.com/gallery# | + | |
- | * This is a temporary unlock that does not affect gallery data. Keep your progress! | + | |
- | * This is a quick implementation and is subject to change in future builds. | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Possible fix for Bates flying off screen and never returning. More Bates fixes are planned for next month’s build. | + | |
- | * The title screen main menu cursor now has wrapping enabled, so you can press Up to go to Quit. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * Some systems with lesser amounts of RAM (especially Windows 32-bit) may crash if viewing Bates in the Gallery | + | |
- | * [[https:// | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.300 (+ Android Options Fix) ====== | + | |
- | + | ||
- | __**UPDATE: Android builds have been updated to v0.20.301 with a fix for the options | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **Bates has a new Dive Grab move with its own sex animation. This may be new to you!** | + | |
- | * The sex animation was previously accessible only through | + | |
- | * This move is introduced in Phase 3 and is upgraded in subsequent phases. | + | |
- | * **Bates’s Sun Flame desperation attack has been updated with a new part added to the end of it!** | + | |
- | * The desperation attack is used once at the beginning of Phase 5. | + | |
- | * **Bates’s Smash attack (blue flames) has been updated with a revised hitbox and a new Phase 5 upgrade.** | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Fixed Bates’s dashing for Flare Beam (fireball attack), Sexy Taunt, and 3 of the Grabs. | + | |
- | * Made Bates’s animation speeds more consistent (may be slightly slower than before). | + | |
- | * Updated Bates's Flare Beam fireball VFX animation (still a work-in-progress). | + | |
- | * Reduced Joe’s Crescent Moon cooldown. | + | |
- | * Added Joe’s Crescent Moon to the Skills Screen. | + | |
- | * Adjusted Joe's Pose Sexy VFX to more closely match the hitbox. | + | |
- | * Only the VFX have been altered. The hitbox remains unchanged. | + | |
- | * Fixed double shadows (extra light source) in Lood City Park. | + | |
- | * Added cursor control to the Title Screen Main Menu. | + | |
- | * This can be useful if the controls have been bungled and you need to use the mouse, for instance. | + | |
- | * Fixed “Select Monitor” Option. | + | |
- | * This is used if you have multiple displays connected to select the display on which to play. | + | |
- | * This option stopped working at some point in the past; possibly during a Unity upgrade. It should be fine now (with some caveats listed in the option description). | + | |
- | * Replaced “Full Screen” Option with “Full Screen Mode” Option. | + | |
- | * Rather than simply “Full Screen: On or Off" we now provide all Unity-supported full screen mode options, including borderless window and exclusive | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * Windows builds are currently built with Mono because IL2CPP mysteriously broke for like the tenth time during development (IDK why this keeps happening but I blame Microsoft and Unity). We will try to fix this if/when possible. | + | |
- | * [[https:// | + | |
- | + | ||
- | ===== Other notes: ===== | + | |
- | + | ||
- | * The area known as Lood City has been renamed to “Lood City - W Ave” (West Avenue). This change has been made in preparation for the expansion of the city further east beyond Lood City Park (where you fight Bates). | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.200 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **New NPC: Dyabal!** | + | |
- | * Find this demon frog (auranura) in Dyabal’s Cabin! | + | |
- | * **New Environment: | + | |
- | * This is a small area added to the __far right side of the Forbidden Bayou__. | + | |
- | * **New attack for Bates: Fire Pellets** | + | |
- | * This spawns patterns of flaming bullets. Bates starts using this in Phase 3, and adds new patterns in Phases 4 and 5. | + | |
- | * **Mastered Soundtrack** | + | |
- | * The game’s music has been updated to the mastered soundtrack. | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Forbidden Bayou modifications: | + | |
- | * Liath now has a cauldron, an updated hut, and new dialogue. | + | |
- | * The door to Smol Beach has been moved a bit more to the right. | + | |
- | * Updated Credits. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * There are some bugs in the Bates battle (Fire Pellets included) as it’s still in beta. | + | |
- | * [[https:// | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.100 Bug Fix Build ====== | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * NPC animations: | + | |
- | * Fixed Koji (Daku NPC) & Joe's sex animation in Ali's Surf Shack. | + | |
- | * Fixed Ajax (Bax NPC) & Joe's sex animation in the Gallery. | + | |
- | * Gameplay: | + | |
- | * Fixed the white screen bug at title when mashing the submit button from the very beginning of the game (or when returning to title from gameplay). | + | |
- | * Fixed Amaru' | + | |
- | * Graphics: | + | |
- | * All characters use a new custom shader to allow for proper color overlay effects. This shader may be more performant than the old one as well. | + | |
- | * As a result, some visual effects, most notably the invulnerability/ | + | |
- | * Gallery characters have been spread out more to avoid overlap, and other cosmetic tweaks have been made to the Gallery. | + | |
- | * Added extra animation loops for fullscreen Game Over and Loading Screen animations when using the Gallery' | + | |
- | * **Bates-related: | + | |
- | * Bates' | + | |
- | * Bates' | + | |
- | * Bates' | + | |
- | * Joe will no longer be able to have sex with Bates while he is downed and invulnerable between phases. | + | |
- | * Bates' | + | |
- | * Bates will have a magenta overlay on his body when he is downed at 100% lust, indicating that the sex animation will be different (such as with a normal enemy while they are swooned). | + | |
- | * Five Chillpills have been added to Lood City Park to lower the player' | + | |
- | * Cleaned and optimized various areas of game code that may also improve performance. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * [[https:// | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.002 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **New Boss: Bates!** | + | |
- | * __You can find and fight Bates in Lood City Park (see further below).__ | + | |
- | * **This is a beta version of Bates.** We have most of his moves and sex animations implemented, | + | |
- | * After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including a bonus animation! (We couldn' | + | |
- | * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates will roll out over the coming months, and we hope you enjoy them! | + | |
- | * **New Environment: | + | |
- | * __You can get here through a new door on the far right side of Lood City.__ | + | |
- | * This is a small linear area where you fight Bates! The design is subject to change in upcoming updates. We also added a Life Spring Aura to fill your HP and SP! | + | |
- | * **New Music: “BATES Prelude to Battle”, “BATES Boss Battle”, “BATES Boss Battle (Final Mix)”** | + | |
- | * Hear these in Lood City Park and in the battle with Bates! | + | |
- | * These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick! | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. | + | |
- | * Updated the disclaimer at the start of the game, adding a photosensitivity/epilepsy warning. We try to avoid rapidly flashing lights, but please take precautions. | + | |
- | * Fixed damage numbers to display proper values when stats are modified. | + | |
- | * Sex rhythm meter now has a variable target (min of 15% and max of 75%). | + | |
- | * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen (gameplay HUD). | + | |
- | * Sex rhythm meter' | + | |
- | * Joe's Crescent Moon special ability will now give him iframes (invulnerability) for the full duration of this move. | + | |
- | * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide' | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: | + | |
- | * Bates' | + | |
- | * Some of Bates' | + | |
- | * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should | + | |
- | * Bates may sometimes move bizarrely or go off screen. | + | |
- | * There are no Bates Game Over animations. | + | |
- | * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right). | + | |
- | * The Lood City Park environment needs performance optimizations. | + | |
- | * Joe's Crescent Moon cooldown | + | |
* [[https:// | * [[https:// | ||
changelog.1735265347.txt.gz · Last modified: 2024/12/26 18:09 by francis