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changelog [2024/07/31 19:54] – (Sound FX Update) francischangelog [2024/09/06 22:46] (current) – Oh So Hero! v0.20.603 francis
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 **Older Versions:** **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, **[[changelog v0.17|v0.17]]**, **[[changelog v0.16|v0.16]]**, **[[changelog v0.15|v0.15]]**, **[[changelog v0.14|v0.14]]**, **[[changelog old|oldest]]** **Older Versions:** **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, **[[changelog v0.17|v0.17]]**, **[[changelog v0.16|v0.16]]**, **[[changelog v0.15|v0.15]]**, **[[changelog v0.14|v0.14]]**, **[[changelog old|oldest]]**
 +
 +====== Oh So Hero! v0.20.603 ======
 +
 +===== New features: =====
 +
 +  * **Bates Cutscenes!** (Intro & Victory)
 +    * These will play upon meeting Bates and defeating Bates respectively.
 +    * For high quality cutscene animations, Set High Quality Animations to Always.
 +      * NOTE: This requires a high amount of system memory (RAM)!
 +    * We’ve also included an “Under Construction” sign to Lood City Park that will allow you to reset game event flags and replay the cutscenes or fight Bates again.
 +  * **Newly implemented Music and Sound Effects**
 +    * The following music tracks play for the first time in-game during the Bates cutscenes: “BATES Confrontation”, “Theme of Joe”, “BATES Post Fight Clarity”, “A Future Made For Us (Red MiXXX)” **(New)**.
 +  * **New NPC: Lin!** (Dialogue Only)
 +    * Have a conversation with Lin before meeting Bates in Lood City Park.
 +  * **Bates/Enemy AI & Battle Revisions**
 +    * All enemy AI has been rewritten, including for Bates.
 +    * Normal enemies may be quicker and slightly more difficult.
 +    * Bates may have some issues fixed, and some others outstanding (see known issues).
 +
 +===== Improvements & bug fixes: =====
 +
 +  * Fixed input for sex & special (Crescent Moon) to ensure no dropped inputs.
 +  * Possible fix for 50 FPS movement; Joe should now move in sync with FPS.
 +  * Bolder font in dialogue conversations and improved advance-text button graphic.
 +  * Hide MiniMap while fighting Bates.
 +  * And even more fixes that are too trivial to list!
 +
 +===== Known issues: =====
 +
 +  * Bates may get knocked off screen in a position where he can’t be grabbed (he will return though).
 +  * Bates may continue attacking or moving during a phase transition.
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
 ====== Oh So Hero! v0.20.500 (Sound FX Update) ====== ====== Oh So Hero! v0.20.500 (Sound FX Update) ======
changelog.1722480845.txt.gz · Last modified: 2024/07/31 19:54 by francis