changelog
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changelog [2024/05/29 23:32] – Oh So Hero! v0.20.300 francis | changelog [2025/02/01 16:29] (current) – Oh So Hero! v0.21.000 francis | ||
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[[development|🐸 For the Development Roadmap, go here!]] | [[development|🐸 For the Development Roadmap, go here!]] | ||
- | **Older Versions:** **[[changelog v0.19|v0.19]]**, | + | **Older Versions: |
- | ====== Oh So Hero! v0.20.300 ====== | + | ====== Oh So Hero! v0.21.000 ====== |
===== New features: ===== | ===== New features: ===== | ||
- | * **Bates has a new Dive Grab move with its own sex animation. This may be new to you!** | + | * **New Items: TheOne™ Cock Ring, Lazurlite Mirror, & Red Key Card!** |
- | * The sex animation was previously accessible only through | + | * TheOne™ Cock Ring can be obtained in Hamill' |
- | * This move is introduced in Phase 3 and is upgraded in subsequent phases. | + | * The Lazurlite Mirror can be obtained by speaking to Brask in Brask' |
- | * **Bates’s Sun Flame desperation attack | + | * The Red Key Card can be obtained in the east building of Hiroto Dojo and will be usable in an upcoming update. |
- | * The desperation attack | + | * NOTE: The Cock Ring and Red Key Card are currently using placeholder item models. Final item models are coming soon! |
- | * **Bates’s Smash attack (blue flames) | + | * **New Skill: Fap On Command!** |
+ | * By obtaining TheOne™ Cock Ring and pressing Down + Sex, Joe will use Fap On Command! This will max his LP to 100% and make him enter the swooned state. This lust-raising ability is the official replacement for the " | ||
+ | * **New Environmental Trap: Pitfall** | ||
+ | * This trap is currently used in Hiroto Dojo. Similar | ||
+ | * **Newly Implemented Music: "Theme of Kaylee" | ||
+ | * This track by Cilantro & Ket Ralus currently plays in Ali's Surf Shack. We had already finished this theme earlier with intent to use it in an establishing conversation with Kaylee, but we've decided to postpone her proper introduction to Act 2. The music is used in Ali's for now, where Kaylee resides in the interim, but will be moved elsewhere in a future version. | ||
+ | * The **Inventory Screen** has been improved | ||
+ | | ||
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Fixed Bates’s dashing for Flare Beam (fireball attack), Sexy Taunt, and 3 of the Grabs. | + | * **[[https:// |
- | * Made Bates’s animation speeds more consistent (may be slightly slower than before). | + | * **Updated Credits** with new staff and patrons. |
- | * Updated | + | * If you submitted your info but don't see your name listed, or if there's some other issue with your name, contact us. [[https:// |
- | * Reduced | + | * Updated **Ket's dialogue at Southeast Beach** to mention the Auto Map if Joe didn't get it at Sheo Islands Beach. |
- | * Added Joe’s Crescent Moon to the Skills Screen. | + | * Updated |
- | * Adjusted Joe' | + | * General Gameplay: |
- | * Only the VFX have been altered. The hitbox remains unchanged. | + | * A new " |
- | * Fixed double shadows | + | * The gameplay camera will now stay zoomed in when unpausing |
- | * Added cursor | + | * Joe will now stop sliding as soon as his movement becomes blocked. |
- | * This can be useful if the controls have been bungled | + | * Teleporters will now appear inactive while there are no other unlocked destinations. |
- | * Fixed “Select Monitor” Option. | + | |
- | * This is used if you have multiple displays connected | + | * Added a Life Spring Aura to Brask' |
- | * This option stopped working at some point in the past; possibly during | + | * Fixed Hiroto Dojo collisions & lanterns. |
- | * Replaced “Full Screen” Option with “Full Screen Mode” Option. | + | * Fixed Joe' |
- | * Rather than simply “Full Screen: On or Off" | + | * User Interface: |
+ | * [[https:// | ||
+ | * Fixed some Gallery UI issues and added the Entity Name to the Gallery Animation Screen. | ||
+ | * The animation menu will now show a "?" | ||
+ | * The cursor | ||
+ | * Menu selections will now wrap from bottom | ||
+ | * Items and skills are now sorted consistently on the Inventory Screen and Skills Screen. | ||
+ | * The Skills Screen UI has been updated with reformatted skill descriptions | ||
+ | * Added tappable buttons | ||
+ | * Confirmation screens | ||
+ | * Prevent an exception when force quitting while in a Pause Menu sub-screen like the Inventory Screen. | ||
+ | * Application/ | ||
+ | * The standalone app package name has been updated to "com.FullFrontalFrog.OhSoHero"; | ||
+ | * Reformatted start app info in the error log. | ||
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
===== Known issues: ===== | ===== Known issues: ===== | ||
- | * Windows builds | + | * **The macOS save file location may have changed.** If your save files are missing, you will need to manually move the files from `~/Library/Application Support/co.ff-f.OhSoHero` to `~/Library/Application Support/com.FullFrontalFrog.OhSoHero`. This is not a bug, but rather |
- | * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]] | + | * [[https:// |
- | + | * [[https://github.com/ | |
- | ===== Other notes: ===== | + | * [[https://github.com/FullFrontalFrog/ |
- | + | * [[https:// | |
- | * The area known as Lood City has been renamed to “Lood City - W Ave” (West Avenue). This change has been made in preparation for the expansion of the city further east beyond Lood City Park (where you fight Bates). | + | * [[https:// |
- | + | * [[https://github.com/ | |
- | ====== Oh So Hero! v0.20.200 ====== | + | * [[https://github.com/FullFrontalFrog/ |
- | + | * [[https://github.com/ | |
- | ===== New features: ===== | + | |
- | + | ||
- | * **New NPC: Dyabal!** | + | |
- | * Find this demon frog (auranura) in Dyabal’s Cabin! | + | |
- | * **New Environment: | + | |
- | * This is a small area added to the __far right side of the Forbidden Bayou__. | + | |
- | * **New attack for Bates: Fire Pellets** | + | |
- | * This spawns patterns of flaming bullets. Bates starts using this in Phase 3, and adds new patterns in Phases 4 and 5. | + | |
- | * **Mastered Soundtrack** | + | |
- | * The game’s music has been updated to the mastered soundtrack. | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Forbidden Bayou modifications: | + | |
- | * Liath now has a cauldron, an updated hut, and new dialogue. | + | |
- | * The door to Smol Beach has been moved a bit more to the right. | + | |
- | * Updated Credits. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * There are some bugs in the Bates battle (Fire Pellets included) as it’s still in beta. | + | |
- | * [[https:// | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.100 Bug Fix Build ====== | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * NPC animations: | + | |
- | * Fixed Koji (Daku NPC) & Joe's sex animation in Ali's Surf Shack. | + | |
- | * Fixed Ajax (Bax NPC) & Joe's sex animation | + | |
- | * Gameplay: | + | |
- | * Fixed the white screen bug at title when mashing the submit button from the very beginning of the game (or when returning to title from gameplay). | + | |
- | * Fixed Amaru' | + | |
- | * Graphics: | + | |
- | * All characters use a new custom shader to allow for proper color overlay effects. This shader may be more performant than the old one as well. | + | |
- | * As a result, some visual effects, most notably the invulnerability/damage color on Joe, will be more apparent. | + | |
- | * Gallery | + | |
- | * Added extra animation | + | |
- | * **Bates-related: | + | |
- | * Bates' | + | |
- | * Bates' | + | |
- | * Bates' | + | |
- | * Joe will no longer be able to have sex with Bates while he is downed and invulnerable between phases. | + | |
- | * Bates' | + | |
- | * Bates will have a magenta overlay on his body when he is downed at 100% lust, indicating that the sex animation will be different (such as with a normal enemy while they are swooned). | + | |
- | * Five Chillpills have been added to Lood City Park to lower the player' | + | |
- | * Cleaned and optimized various areas of game code that may also improve performance. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * [[https:// | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.002 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **New Boss: Bates!** | + | |
- | * __You can find and fight Bates in Lood City Park (see further below).__ | + | |
- | * **This is a beta version of Bates.** We have most of his moves and sex animations | + | |
- | * After you beat Bates, go right to read a sign with a special message, and then check the Gallery | + | |
- | * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates will roll out over the coming months, and we hope you enjoy them! | + | |
- | * **New Environment: Lood City Park!** | + | |
- | * __You can get here through a new door on the far right side of Lood City.__ | + | |
- | * This is a small linear area where you fight Bates! The design is subject to change in upcoming updates. We also added a Life Spring Aura to fill your HP and SP! | + | |
- | * **New Music: “BATES Prelude to Battle”, “BATES Boss Battle”, “BATES Boss Battle (Final Mix)”** | + | |
- | * Hear these in Lood City Park and in the battle with Bates! | + | |
- | * These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick! | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. | + | |
- | * Updated the disclaimer at the start of the game, adding a photosensitivity/epilepsy warning. We try to avoid rapidly flashing lights, but please take precautions. | + | |
- | * Fixed damage numbers to display proper values when stats are modified. | + | |
- | * Sex rhythm meter now has a variable target (min of 15% and max of 75%). | + | |
- | * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen (gameplay HUD). | + | |
- | * Sex rhythm meter' | + | |
- | * Joe's Crescent Moon special ability will now give him iframes (invulnerability) for the full duration of this move. | + | |
- | * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide' | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: | + | |
- | * Bates' | + | |
- | * Some of Bates' | + | |
- | * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should | + | |
- | * Bates may sometimes move bizarrely or go off screen. | + | |
- | * There are no Bates Game Over animations. | + | |
- | * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right). | + | |
- | * The Lood City Park environment needs performance optimizations. | + | |
- | * Joe's Crescent Moon cooldown | + | |
* [[https:// | * [[https:// | ||
changelog.1717050747.txt.gz · Last modified: 2024/05/29 23:32 by francis