changelog
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changelog [2024/04/01 00:07] – Oh So Hero! v0.20.200 francis | changelog [2025/02/01 16:29] (current) – Oh So Hero! v0.21.000 francis | ||
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[[development|🐸 For the Development Roadmap, go here!]] | [[development|🐸 For the Development Roadmap, go here!]] | ||
- | **Older Versions:** **[[changelog v0.19|v0.19]]**, | + | **Older Versions: |
- | ====== Oh So Hero! v0.20.200 ====== | + | ====== Oh So Hero! v0.21.000 ====== |
===== New features: ===== | ===== New features: ===== | ||
- | * **New NPC: Dyabal!** | + | * **New Items: TheOne™ Cock Ring, Lazurlite Mirror, & Red Key Card!** |
- | * Find this demon frog (auranura) in Dyabal’s Cabin! | + | * TheOne™ Cock Ring can be obtained in Hamill' |
- | * **New Environment: Dyabal’s Cabin** | + | * The Lazurlite Mirror can be obtained by speaking to Brask in Brask's Palace. He has new dialogue explaining its use, which is essentially to warp the player back to the starting location of Sheo Islands Beach. This key item can be used in the Inventory Screen over and over as many times as the player likes. |
- | * This is a small area added to the __far right side of the Forbidden Bayou__. | + | * The Red Key Card can be obtained in the east building of Hiroto Dojo and will be usable in an upcoming update. |
- | * **New attack for Bates: Fire Pellets** | + | * NOTE: The Cock Ring and Red Key Card are currently using placeholder item models. Final item models are coming soon! |
- | * This spawns patterns of flaming bullets. Bates starts using this in Phase 3, and adds new patterns in Phases 4 and 5. | + | * **New Skill: Fap On Command!** |
- | * **Mastered Soundtrack** | + | * By obtaining TheOne™ Cock Ring and pressing Down + Sex, Joe will use Fap On Command! |
- | * The game’s music has been updated to the mastered soundtrack. | + | * **New Environmental Trap: Pitfall** |
+ | * This trap is currently used in Hiroto Dojo. Similar to the Water Hazard used in the Forbidden Bayou, the Pitfall will damage Joe and cause him to respawn to the side of the trap. In essence, it's a hole, and if you've ever played a classic Castlevania, | ||
+ | * **Newly Implemented Music: "Theme of Kaylee" | ||
+ | * This track by Cilantro & Ket Ralus currently plays in Ali's Surf Shack. We had already finished this theme earlier with intent to use it in an establishing conversation with Kaylee, but we've decided to postpone her proper introduction to Act 2. The music is used in Ali's for now, where Kaylee resides in the interim, but will be moved elsewhere in a future version. | ||
+ | * The **Inventory Screen** | ||
+ | * The **Gallery Animation Menu** now has custom distinct symbols for animations, a new animation order, and other UI improvements (see next section for details). | ||
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Forbidden Bayou modifications: | + | * **[[https:// |
- | * Liath now has a cauldron, an updated hut, and new dialogue. | + | * **Updated Credits** with new staff and patrons. |
- | * The door to Smol Beach has been moved a bit more to the right. | + | * If you submitted your info but don't see your name listed, or if there' |
- | * Updated Credits. | + | * Updated **Ket' |
+ | * Updated **Brask' | ||
+ | * General Gameplay: | ||
+ | * A new " | ||
+ | * The gameplay camera will now stay zoomed in when unpausing the game during sex. | ||
+ | * Joe will now stop sliding as soon as his movement becomes blocked. | ||
+ | * Teleporters will now appear inactive while there are no other unlocked destinations. | ||
+ | * Adjusted positioning of the teleporter and some Isadora crates in Sheo Islands Beach. | ||
+ | * Added a Life Spring Aura to Brask' | ||
+ | * Fixed Hiroto Dojo collisions & lanterns. | ||
+ | * Fixed Joe's landing sound (cut the overly long reverb trail). | ||
+ | * User Interface: | ||
+ | * [[https:// | ||
+ | * Fixed some Gallery UI issues and added the Entity Name to the Gallery Animation Screen. | ||
+ | * The animation menu will now show a "?" | ||
+ | * The cursor on the Pause Menu and sub-screens is now animated. | ||
+ | * Menu selections will now wrap from bottom | ||
+ | * Items and skills are now sorted consistently on the Inventory Screen and Skills Screen. | ||
+ | * The Skills Screen UI has been updated with reformatted skill descriptions and Toggle Skill control help. | ||
+ | * Added tappable buttons | ||
+ | * Confirmation screens have been added to the Pause Menu when selecting Return to Title or Quit to Desktop. | ||
+ | * Prevent an exception when force quitting while in a Pause Menu sub-screen like the Inventory Screen. | ||
+ | * Application/ | ||
+ | * The standalone app package name has been updated to " | ||
+ | * Reformatted start app info in the error log. | ||
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
===== Known issues: ===== | ===== Known issues: ===== | ||
- | * There are some bugs in the Bates battle (Fire Pellets included) as it’s still in beta. | + | * **The macOS save file location may have changed.** If your save files are missing, you will need to manually move the files from `~/Library/Application Support/co.ff-f.OhSoHero` to `~/Library/Application Support/com.FullFrontalFrog.OhSoHero`. This is not a bug, but rather an overdue correction |
- | * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]] | + | * [[https://github.com/ |
- | + | * [[https:// | |
- | ====== Oh So Hero! v0.20.100 Bug Fix Build ====== | + | * [[https:// |
- | + | * [[https://github.com/ | |
- | ===== Improvements & bug fixes: ===== | + | * [[https:// |
- | + | * [[https://github.com/ | |
- | * NPC animations: | + | * [[https://github.com/ |
- | * Fixed Koji (Daku NPC) & Joe's sex animation in Ali's Surf Shack. | + | * [[https://github.com/ |
- | * Fixed Ajax (Bax NPC) & Joe's sex animation in the Gallery. | + | |
- | * Gameplay: | + | |
- | * Fixed the white screen | + | |
- | * Fixed Amaru' | + | |
- | * Graphics: | + | |
- | * All characters use a new custom shader to allow for proper color overlay effects. This shader may be more performant than the old one as well. | + | |
- | * As a result, some visual effects, most notably the invulnerability/damage color on Joe, will be more apparent. | + | |
- | * Gallery characters have been spread out more to avoid overlap, and other cosmetic tweaks have been made to the Gallery. | + | |
- | * Added extra animation loops for fullscreen Game Over and Loading Screen animations when using the Gallery' | + | |
- | * **Bates-related:** | + | |
- | * Bates' | + | |
- | * Bates's AI should not make him move bizarrely or go off screen. | + | |
- | * Bates' | + | |
- | * Joe will no longer be able to have sex with Bates while he is downed and invulnerable between phases. | + | |
- | * Bates' | + | |
- | * Bates will have a magenta overlay on his body when he is downed at 100% lust, indicating that the sex animation will be different (such as with a normal enemy while they are swooned). | + | |
- | * Five Chillpills have been added to Lood City Park to lower the player's lust before the battle with Bates. | + | |
- | * Cleaned and optimized various areas of game code that may also improve performance. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * [[https:// | + | |
- | + | ||
- | ====== Oh So Hero! v0.20.002 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **New Boss: Bates!** | + | |
- | * __You can find and fight Bates in Lood City Park (see further below).__ | + | |
- | * **This is a beta version of Bates.** We have most of his moves and sex animations | + | |
- | * After you beat Bates, go right to read a sign with a special message, and then check the Gallery | + | |
- | * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates will roll out over the coming months, and we hope you enjoy them! | + | |
- | * **New Environment: Lood City Park!** | + | |
- | * __You can get here through a new door on the far right side of Lood City.__ | + | |
- | * This is a small linear area where you fight Bates! The design is subject to change in upcoming updates. We also added a Life Spring Aura to fill your HP and SP! | + | |
- | * **New Music: “BATES Prelude to Battle”, “BATES Boss Battle”, “BATES Boss Battle (Final Mix)”** | + | |
- | * Hear these in Lood City Park and in the battle with Bates! | + | |
- | * These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick! | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. | + | |
- | * Updated the disclaimer at the start of the game, adding a photosensitivity/epilepsy warning. We try to avoid rapidly flashing lights, but please take precautions. | + | |
- | * Fixed damage numbers to display proper values when stats are modified. | + | |
- | * Sex rhythm meter now has a variable target (min of 15% and max of 75%). | + | |
- | * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen (gameplay HUD). | + | |
- | * Sex rhythm meter' | + | |
- | * Joe's Crescent Moon special ability will now give him iframes (invulnerability) for the full duration of this move. | + | |
- | * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide' | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ===== Known issues: ===== | + | |
- | + | ||
- | * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: | + | |
- | * Bates' | + | |
- | * Some of Bates' | + | |
- | * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should | + | |
- | * Bates may sometimes move bizarrely or go off screen. | + | |
- | * There are no Bates Game Over animations. | + | |
- | * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right). | + | |
- | * The Lood City Park environment needs performance optimizations. | + | |
- | * Joe's Crescent Moon cooldown | + | |
* [[https:// | * [[https:// | ||
changelog.1711955244.txt.gz · Last modified: 2024/04/01 00:07 by francis