changelog
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changelog [2024/01/30 14:09] – Oh So Hero! v0.20.002 francis | changelog [2025/09/09 01:13] (current) – v1.05 Known issues: T#220 francis | ||
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- | [[development|🐸 For the Development Roadmap, go here!]] | + | **Older Versions:** **[[changelog v0.21 to v0.24|v0.21~24]]**, **[[changelog v0.20|v0.20 (Bates)]]**, |
- | **Older Versions:** **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, | + | ====== Oh So Hero! v1.05.000 Bug Fix Build ====== |
- | ====== Oh So Hero! v0.20.002 ====== | + | ===== Improvements & bug fixes: ===== |
+ | |||
+ | * Fix: Potential error when Haya is Awakened. | ||
+ | * Fix: Potential error with Bax's Bubble Shoot 2 attack. | ||
+ | * Fix: Multipart fullscreen animations don't get fully saved in gallery data if skipped [[https:// | ||
+ | * Fix: Fullscreen animations don't save gallery data or trigger achievements immediately [[https:// | ||
+ | * Fix: Wrong Bates stats upon rematch [[https:// | ||
+ | * Fix: Dialogue blocks HUD (Intro / Bates Cutscenes) [[https:// | ||
+ | * Fix: Skip Cutscene Prompt Text Glitch [[https:// | ||
+ | * Fix: Level collision issues in Brask' | ||
+ | * Fix: Joe can pass through the spaceship with a slide and get stuck in it, in Sheo Islands Beach [[https:// | ||
+ | * Fix: A pass can be made on the other side by sliding between two cases in Hiroto Dojo [[https:// | ||
+ | * Fix: Collision issues: Hiroto Dojo [[https:// | ||
+ | * Fix: Collision issues: Brask' | ||
+ | * Fix: Collision issues: Southeast Beach [[https:// | ||
+ | * Fix: Collision issues: Treewish Forest [[https:// | ||
+ | * Fix: Collision issues: Sheo Islands Beach [[https:// | ||
+ | * Fix: Cosmetic level-design related issue collection up to version 0.15.100 [[https:// | ||
+ | * Improve Pause Menu confirmations (return to title / quit game), including a fix to make the window resolution-independent, | ||
+ | * Add Koyyle to Credits! | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * **[[https:// | ||
+ | * [[https:// | ||
+ | |||
+ | ====== Oh So Hero! v1.04.000 ====== | ||
===== New features: ===== | ===== New features: ===== | ||
- | * **New Boss: Bates!** | + | * **Returning NPC: Bryce!** |
- | * __You can find and fight Bates in Lood City Park (see further below).__ | + | * You can find him outside Cas's House! He has a new animation! |
- | * **This is a beta version of Bates.** We have most of his moves and sex animations implemented, | + | * (Steam Achievement Note: Bryce does not count towards any of the existing achievements.) |
- | * After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including a bonus animation! | + | * **Joe's Swooned Fap animation has been remade!** |
- | * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates will roll out over the coming months, and we hope you enjoy them! | + | * Android & touch-specific: |
- | * **New Environment: | + | * They also work with a mouse if you are playing with a mouse and keyboard. Make sure to tap on the icon, not the text; the tappable area is tight, but we'll look to improve this in the future. |
- | * __You can get here through a new door on the far right side of Lood City.__ | + | |
- | * This is a small linear area where you fight Bates! The design is subject to change in upcoming updates. We also added a Life Spring Aura to fill your HP and SP! | + | |
- | * **New Music: “BATES Prelude | + | |
- | * Hear these in Lood City Park and in the battle with Bates! | + | |
- | * These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick! | + | |
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. | + | * Fix: Conversation with Bates displays |
- | * Updated | + | * Fix: Game crash in Gallery |
- | * Fixed damage numbers to display proper values | + | * Fix: Potential null reference exception when Bax is Awakened. |
- | * Sex rhythm meter now has a variable target (min of 15% and max of 75%). | + | |
- | * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen (gameplay HUD). | + | |
- | * Sex rhythm meter' | + | |
- | * Joe's Crescent Moon special ability will now give him iframes (invulnerability) for the full duration of this move. | + | |
- | * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide' | + | |
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
===== Known issues: ===== | ===== Known issues: ===== | ||
- | * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: | + | * Skip Cutscene Prompt Text Glitch [[https:// |
- | * Bates’s attacks have little to no sound effects. What’s there is a placeholder. | + | * There are a couple reports of issues |
- | * Some of Bates’s attacks are incomplete, and some other moves are absent. | + | |
- | * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should not be possible. | + | |
- | * Bates may sometimes move bizarrely or go off screen. | + | |
- | | + | |
- | * Defeating Bates abruptly cuts back to normal gameplay | + | |
- | * The Lood City Park environment needs performance optimizations. | + | |
- | * Joe's Crescent Moon cooldown is irregular. | + | |
* [[https:// | * [[https:// | ||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * Animations that have been removed or replaced with updated versions (e.g. Joe, Bryce) may reappear in the Gallery in a future update as " | ||
+ | |||
+ | ====== Oh So Hero! v1.03.001 Bug Fix Build ====== | ||
+ | |||
+ | ===== New features: ===== | ||
+ | |||
+ | * A new piece of environmental art, a street art mural, now adorns the section of Lood City W. Ave. near Octo's Sushi Place, exactly where the enemy gauntlet is located for this area. | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * **Another possible fix for Bates Encounter Lock-Up [[http:// | ||
+ | * By manipulating save data in a particular manner, we were able to reproduce the bug //and// create a fix for it. We are unsure if there are other causes for this bug, but will be monitoring reports and taking action as needed. | ||
+ | * Possible fix for issue where defeating Bates is not triggering his defeat cutscene [[https:// | ||
+ | * While we were not able to reproduce this bug, our fix for T#184 may mitigate this. Please [[Full.Frontal.Frog@gmail.com|email us]] [[error logs]] and [[save data]] if you are still experiencing this bug! | ||
+ | * ANDROID ONLY: We have disabled the prototype/ | ||
+ | * When starting a new game and viewing the intro cutscene (pre-game story) Joe will not be controllable, | ||
+ | * When viewing animations in the gallery, the entity (character or environment) name atop the animation menu is now properly formatted (e.g., " | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * ANDROID ONLY: We have disabled the test controls (debug controls) as was done for the builds of other platforms upon the launch of Act 1. Since these controls require a keyboard, it's unlikely to be noticed. We will evaluate new means to provide debug controls for players of all platforms in the future. | ||
+ | |||
+ | ====== Oh So Hero! v1.02.000 Bug Fix Build ====== | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * **Fix save files** - Fix [[https:// | ||
+ | * Fix upgrading the save file from a very old version (most likely Pre Edition II). | ||
+ | * Any save file that encounters an error while being read will now display its gameplay duration as " | ||
+ | * **Possible fix for Bates Encounter Lock-Up** [[https:// | ||
+ | * Although we have not been able to replicate this bug, we've changed the way the code is structured and addressed potential problem points in hopes that this will solve the problem for those experiencing it. | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * Bugged dialogue with Lin after defeating Bates [[https:// | ||
+ | * Ninja Clan attack sounds play if Joe crosses the line while invincible [[https:// | ||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * **STEAM ONLY (.001):** It has been reported that the Steam version of the game is not properly showing the PlayStation button glyphs when using a DualShock or DualSense controller, even though we have built-in support for this that works properly on non-Steam builds. We have adjusted the **Steam Input** settings in an attempt to fix this. Please let us know in the Steam discussion boards if you experience any problems. | ||
+ | * We're continuing to make progress on localization. You may notice a Language setting in the Options menu. Currently " | ||
+ | |||
+ | ====== Oh So Hero! v1.01.000 Bug Fix Build ====== | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * **Fix Bates animation tracking** [[https:// | ||
+ | * Set the " | ||
+ | * **STEAM ONLY (.001):** All Bates-related cutscene animations are now unlocked upon defeating Bates so you don't have to sit through all the cutscenes to get the " | ||
+ | * **STEAM ONLY (.001):** If you're coming from v1.00 and have already defeated Bates but have not gotten the " | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * [[https:// | ||
+ | |||
+ | ====== Oh So Hero! Act 1 (v1.00.000) ====== | ||
+ | |||
+ | ===== New features: ===== | ||
+ | |||
+ | * **New NPC: Myriad!** | ||
+ | * You can find him in Lood City West Avenue! (And yes, he has a sex animation~) | ||
+ | * Low Health Indicator | ||
+ | * When HP is 45 or less, a sound effect will play and the health bar will become a reddish color. (The SFX plays only once per occurrence. No repetitive sounds!) | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * Updated Credits! | ||
+ | * **Updated Kaylee & Joe's sex animation!** | ||
+ | * Two items have been renamed: | ||
+ | * Max HP Up -> Essence of Vitality | ||
+ | * Max SP Up -> Essence of Vim | ||
+ | * Added a new background NPC to Lood City West Avenue, and adjusted positioning of background NPCs there and in Lood City Park. | ||
+ | * Updated the Lood City Park under construction sign text and hid the sign unless Bates is swooned (victory cutscene is finished). | ||
+ | * Adjusted some objects in the Hiroto Dojo east building for an easier experience. | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * [[https:// | ||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * If you are using a save file from a development version (pre-1.00), we recommend you start a fresh new save to play though without any issues! | ||
+ | * Test controls have been disabled for this build. We will re-enable test controls on a future date when we return to patron/ | ||
+ | * For Steam build: The " | ||
+ | |||
+ | ====== A Note About Version Numbers ====== | ||
+ | |||
+ | Originally announced in the summary of the [[https:// | ||
+ | |||
+ | To see all the changes for older versions, please follow the links to the subpages, located at the top of the main page of the [[changelog]]. |
changelog.1706652544.txt.gz · Last modified: 2024/01/30 14:09 by francis