changelog
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changelog [2024/01/30 14:09] – Oh So Hero! v0.20.002 francis | changelog [2025/06/17 02:11] (current) – francis | ||
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- | [[development|🐸 For the Development Roadmap, go here!]] | + | **Older Versions:** **[[changelog v0.21 to v0.24|v0.21~24]]**, **[[changelog v0.20|v0.20 (Bates)]]**, |
- | **Older Versions:** **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, | + | ====== Oh So Hero! v1.02.000 Bug Fix Build ====== |
- | ====== Oh So Hero! v0.20.002 ====== | + | ===== Improvements & bug fixes: ===== |
+ | |||
+ | * **Fix save files** - Fix [[https:// | ||
+ | * Fix upgrading the save file from a very old version (most likely Pre Edition II). | ||
+ | * Any save file that encounters an error while being read will now display its gameplay duration as " | ||
+ | * **Possible fix for Bates Encounter Lock-Up** [[https:// | ||
+ | * Although we have not been able to replicate this bug, we've changed the way the code is structured and addressed potential problem points in hopes that this will solve the problem for those experiencing it. | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * Bugged dialogue with Lin after defeating Bates [[https:// | ||
+ | * Ninja Clan attack sounds play if Joe crosses the line while invincible [[https:// | ||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * **STEAM ONLY (.001):** It has been reported that the Steam version of the game is not properly showing the PlayStation button glyphs when using a DualShock or DualSense controller, even though we have built-in support for this that works properly on non-Steam builds. We have adjusted the **Steam Input** settings in an attempt to fix this. Please let us know in the Steam discussion boards if you experience any problems. | ||
+ | * We're continuing to make progress on localization. You may notice a Language setting in the Options menu. Currently " | ||
+ | |||
+ | ====== Oh So Hero! v1.01.000 Bug Fix Build ====== | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * **Fix Bates animation tracking** [[https:// | ||
+ | * Set the " | ||
+ | * **STEAM ONLY (.001):** All Bates-related cutscene animations are now unlocked upon defeating Bates so you don't have to sit through all the cutscenes to get the " | ||
+ | * **STEAM ONLY (.001):** If you're coming from v1.00 and have already defeated Bates but have not gotten the " | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * [[https:// | ||
+ | |||
+ | ====== Oh So Hero! Act 1 (v1.00.000) ====== | ||
===== New features: ===== | ===== New features: ===== | ||
- | * **New Boss: Bates!** | + | * **New NPC: Myriad!** |
- | * __You can find and fight Bates in Lood City Park (see further below).__ | + | * You can find him in Lood City West Avenue! |
- | * **This is a beta version of Bates.** We have most of his moves and sex animations implemented, and you can battle him in a form close to what we have intended. Bates operates a bit differently from normal enemies. For example, when he reaches 100% lust, he is not swooned, but has a defense debuff applied. | + | * Low Health Indicator |
- | * After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including a bonus animation! (We couldn’t get it in the battle just yet, but you can see it in the Gallery.) | + | * When HP is 45 or less, a sound effect |
- | * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates | + | |
- | * **New Environment: | + | |
- | * __You can get here through | + | |
- | * This is a small linear area where you fight Bates! | + | |
- | * **New Music: “BATES Prelude to Battle”, “BATES Boss Battle”, “BATES Boss Battle (Final Mix)”** | + | |
- | * Hear these in Lood City Park and in the battle with Bates! | + | |
- | * These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick! | + | |
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. | + | * Updated Credits! |
- | * Updated | + | |
- | * Fixed damage numbers to display proper values when stats are modified. | + | * Two items have been renamed: |
- | * Sex rhythm meter now has a variable target (min of 15% and max of 75%). | + | * Max HP Up -> Essence |
- | * Sex rhythm meter and power struggle meter have been moved to the bottom | + | * Max SP Up -> Essence |
- | * Sex rhythm meter' | + | * Added a new background NPC to Lood City West Avenue, |
- | * Joe's Crescent Moon special ability will now give him iframes | + | * Updated the Lood City Park under construction sign text and hid the sign unless Bates is swooned |
- | * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide' | + | * Adjusted some objects in the Hiroto Dojo east building for an easier experience. |
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
===== Known issues: ===== | ===== Known issues: ===== | ||
- | * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: | + | * [[https:// |
- | * Bates’s attacks have little to no sound effects. What’s there is a placeholder. | + | |
- | * Some of Bates’s attacks are incomplete, and some other moves are absent. | + | |
- | * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though | + | |
- | * Bates may sometimes move bizarrely or go off screen. | + | |
- | * There are no Bates Game Over animations. | + | |
- | * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right). | + | |
- | * The Lood City Park environment needs performance optimizations. | + | |
- | * Joe's Crescent Moon cooldown is irregular. | + | |
* [[https:// | * [[https:// | ||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * If you are using a save file from a development version (pre-1.00), we recommend you start a fresh new save to play though without any issues! | ||
+ | * Test controls have been disabled for this build. We will re-enable test controls on a future date when we return to patron/ | ||
+ | * For Steam build: The " | ||
+ | |||
+ | ====== A Note About Version Numbers ====== | ||
+ | |||
+ | Originally announced in the summary of the [[https:// | ||
+ | |||
+ | To see all the changes for older versions, please follow the links to the subpages, located at the top of the main page of the [[changelog]]. |
changelog.1706652544.txt.gz · Last modified: 2024/01/30 14:09 by francis