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changelog [2021/10/30 20:16] – move v0.16 to subpage francischangelog [2024/04/01 00:07] (current) – Oh So Hero! v0.20.200 francis
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 [[development|🐸 For the Development Roadmap, go here!]] [[development|🐸 For the Development Roadmap, go here!]]
  
-**Older Versions:** **[[changelog v0.16|🐸v0.16]]**, **[[changelog v0.15|🐸v0.15]]**, **[[changelog v0.14|🐸v0.14]]**+**Older Versions:** **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, **[[changelog v0.17|v0.17]]**, **[[changelog v0.16|v0.16]]**, **[[changelog v0.15|v0.15]]**, **[[changelog v0.14|v0.14]]**, **[[changelog old|oldest]]**
  
-====== Oh So Hero! v0.17.200 ======+====== Oh So Hero! v0.20.200 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **New NPCsJaer, Veene & Neem!** +  * **New NPCDyabal!** 
-    * Jaer can be found in the electronics shop in Lood City (w/ Bjorne & Blitz). +    * Find this demon frog (auranurain Dyabal’s Cabin! 
-    * Veene & Neem can be found at the far right end of Lood City+  * **New Environment: Dyabal’s Cabin** 
-  * **Super Import Tech And More** (the electronics shop) now has environmental art! +    * This is a small area added to the __far right side of the Forbidden Bayou__
-    * Further revisions to the environment are planned for later+  * **New attack for Bates: Fire Pellets** 
-  * **Gallery** animations now have an option to **adjust the camera (pan and zoom)**. +    * This spawns patterns of flaming bullets. Bates starts using this in Phase 3, and adds new patterns in Phases 4 and 5
-    * Further revisions to the controls/interface are planned for later.+  * **Mastered Soundtrack** 
 +    * The game’s music has been updated to the mastered soundtrack.
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Bax's grab attack now has a bit of forward momentum.+  * Forbidden Bayou modifications: 
 +    * Liath now has a cauldron, an updated hut, and new dialogue. 
 +    * The door to Smol Beach has been moved a bit more to the right. 
 +  * Updated Credits.
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
-====== Oh So Hero! v0.17.100 ======+===== Known issues: =====
  
-===== New features=====+  * There are some bugs in the Bates battle (Fire Pellets included) as it’s still in beta. 
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
-  * **New NPCs: Bjorne & Volte!** +====== Oh So Herov0.20.100 Bug Fix Build ======
-    * Bjorne can be found in a shop in Lood City (w/ Blitz). +
-    * Volte can be found on a platform higher up in Lood City. +
-  * **New Game Over Animation: Hiroto Dojo** (Bax x Joe x Puca)! +
-  * **Puca** has a **new swooned animation** and a **fourth animation with Joe**! +
-  * **Bax** has **new attacks** and revised AI behavior!+
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Character conversations are now remembered and tracked in the game save file+  * NPC animations: 
-  * Improved [[https://www.patreon.com/posts/oh-so-hero-dev-56262763|lossless animation options and character state code]]+    * Fixed Koji (Daku NPC) & Joe's sex animation in Ali's Surf Shack. 
-  * Improved lighting in Hiroto Dojo+    * Fixed Ajax (Bax NPC) & Joe's sex animation in the Gallery. 
-  Improved AI and VFX for Bax and Puca+  * Gameplay: 
-  Fix Bax'sprite turning into gray box when hit+    * Fixed the white screen bug at title when mashing the submit button from the very beginning of the game (or when returning to title from gameplay). 
-  Fix hitbox bug with Signal'projectiles+    * Fixed Amaru's sexy taunt hearts to move properly on “JumpThrough” platforms, and also not move the bodies of defeated enemies
-  * Prevent sliding out of bounds in Brask's Palace.+  * Graphics: 
 +    * All characters use a new custom shader to allow for proper color overlay effectsThis shader may be more performant than the old one as well. 
 +    * As a result, some visual effects, most notably the invulnerability/damage color on Joe, will be more apparent. 
 +    * Gallery characters have been spread out more to avoid overlap, and other cosmetic tweaks have been made to the Gallery. 
 +    * Added extra animation loops for fullscreen Game Over and Loading Screen animations when using the Gallery's Play All feature
 +  * **Bates-related:** 
 +    * Bates's AI should not make him stop attacking Joe at any point
 +    Bates'AI should not make him move bizarrely or go off screen. 
 +    * Bates's HP bar will show and hide properly, even when Joe gets a game over and then continues
 +    Joe will no longer be able to have sex with Bates while he is downed and invulnerable between phases. 
 +    * Bates'invulnerability between phases has less visual flickering (he'll still be invulnerable for the same amount of time). 
 +    * Bates will have magenta overlay on his body when he is downed at 100% lust, indicating that the sex animation will be different (such as with a normal enemy while they are swooned)
 +    Five Chillpills have been added to Lood City Park to lower the player'lust before the battle with Bates
 +  * Cleaned and optimized various areas of game code that may also improve performance.
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
 ===== Known issues: ===== ===== Known issues: =====
  
-  * Bax's attacks use placeholder sound effects. Proper sound effects will be added later.+  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
-====== Oh So Hero! v0.17.000 ======+====== Oh So Hero! v0.20.002 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **New EnemyBax!** This enemy can be found in Hiroto Dojo (see further below). +  * **New BossBates!** 
-    * This enemy's AI and attacks are incomplete. We will finish this work next time! +    * __You can find and fight Bates in Lood City Park (see further below).__ 
-  **New Enemy: Puca!** This enemy can be found in Hiroto Dojo+    * **This is a beta version of Bates.** We have most of his moves and sex animations implemented, and you can battle him in a form close to what we have intended. Bates operates a bit differently from normal enemies. For example, when he reaches 100% lust, he is not swooned, but has a defense debuff applied. 
-    * This enemy has 3 of 4 sex animations completeThe 4th will be coming next time+    After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including a bonus animation(We couldn't get it in the battle just yet, but you can see it in the Gallery.) 
-  * **New Environment: Hiroto Dojo!** +    * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogueThese updates will roll out over the coming months, and we hope you enjoy them
-    * The entrance to this new area can be found in the middle of the Forbidden Bayou+  * **New Environment: Lood City Park!** 
-    * This area is still under construction and will be completed in a future update+    * __You can get here through a new door on the far right side of Lood City.__ 
-  * **Octo's Sushi Place** is now complete+    * This is a small linear area where you fight Bates! The design is subject to change in upcoming updates. We also added Life Spring Aura to fill your HP and SP
-  **Amaru** has a new lust attack (sexy taunt)!+  * **New Music: “BATES Prelude to Battle”, “BATES Boss Battle”, “BATES Boss Battle (Final Mix)”** 
 +    * Hear these in Lood City Park and in the battle with Bates
 +    These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick!
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Removed LP arousal from Daku & Amaru weapon attacks (this was placeholder until they both got their lust attackswhich they now have)+  * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. 
-  * Added SFX to some enemy sex animations where it was previously silent+  * Updated the disclaimer at the start of the game, adding photosensitivity/epilepsy warning. We try to avoid rapidly flashing lightsbut please take precautions
-  * Fixed out-of-bounds bug in Southeast Beach near Cas's House+  * Fixed damage numbers to display proper values when stats are modified
-  * Pause Screen & Map Screen have multiple UI [[https://www.patreon.com/posts/54995474|fixes and improvements]]+  * Sex rhythm meter now has a variable target (min of 15% and max of 75%)
-  * Options & Credits screens have a darker background when accessed from the Pause Screen for easier viewing+  * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen (gameplay HUD). 
-  * Updated Credits.+  * Sex rhythm meter's button prompt will hide quickly
 +  * Joe's Crescent Moon special ability will now give him iframes (invulnerability) for the full duration of this move
 +  * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide's distance/speed has been modified.
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
 +
 +===== Known issues: =====
 +
 +  * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues:
 +    * Bates's attacks have little to no sound effects. What's there is a placeholder.
 +    * Some of Bates's attacks are incomplete, and some other moves are absent.
 +    * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should not be possible.
 +    * Bates may sometimes move bizarrely or go off screen.
 +    * There are no Bates Game Over animations.
 +    * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right).
 +  * The Lood City Park environment needs performance optimizations.
 +  * Joe's Crescent Moon cooldown is irregular.
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
changelog.txt · Last modified: 2024/04/01 00:07 by francis