gameplay
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gameplay [2023/05/25 08:28] – [10) Multigrabs] halloway | gameplay [2023/09/10 20:25] – halloway | ||
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When used while subbing to an enemy, by accelerating the scene, Joe can reduce the damage he takes since damage is dependent on the scenes duration. | When used while subbing to an enemy, by accelerating the scene, Joe can reduce the damage he takes since damage is dependent on the scenes duration. | ||
- | ==== 10) Multigrabs ==== | + | ==== 11) Multigrabs ==== |
{{osh_multigrab.png? | {{osh_multigrab.png? | ||
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The list of compatible enemy combinations can be found [[multigrabs|here]]. | The list of compatible enemy combinations can be found [[multigrabs|here]]. | ||
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+ | ==== 12) Awakenings ==== | ||
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+ | Version 0.19.200 introduces a new combat mechanic in the form of Awakenings. Awakenings are an abilty used by several enemy that increases their power or grants them access to knew attacks. The condition for an enemy to activate their respective awakening varies as does the types of abilities they unlock. For example: [[Bax]] unlocks his Awakening when his physical health is halved, while [[Haya]] unlocks his Awakening when his lust is increased to 50% of its max. Awakenings are indicated by a grey circle that appears next to an enemies' | ||
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===== Buff Icon ===== | ===== Buff Icon ===== | ||
gameplay.txt · Last modified: 2024/01/12 05:36 by halloway