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gameplay [2023/01/07 16:05] – [10) Multigrabs] hallowaygameplay [2023/05/25 08:28] – [10) Multigrabs] halloway
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 Version 0.18.200 introduces a new combat mechanic in the form of [[Multigrabs]]. Multigrabs are a technique used by some of the enemies in the game. Essentially, it allows for two (and maybe more in the future) enemies to grapple [[Joe]] at the same time. The conditions to activate this is that the characters must be compatible with each other and their must not already be too many enemies grappling Joe. This tactic has the ability to inflict nearly twice the combined damage of each enemy individually and will reset Joe's Grapple Escape Meter, which in turn makes it harder for Joe to escape than if only one of them had grappled him since his lust will no doubt be increased. Version 0.18.200 introduces a new combat mechanic in the form of [[Multigrabs]]. Multigrabs are a technique used by some of the enemies in the game. Essentially, it allows for two (and maybe more in the future) enemies to grapple [[Joe]] at the same time. The conditions to activate this is that the characters must be compatible with each other and their must not already be too many enemies grappling Joe. This tactic has the ability to inflict nearly twice the combined damage of each enemy individually and will reset Joe's Grapple Escape Meter, which in turn makes it harder for Joe to escape than if only one of them had grappled him since his lust will no doubt be increased.
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 +Multigrabs can also be triggered if a compatible enemy grapples Joe while his topping another enemy.
  
 The list of compatible enemy combinations can be found [[multigrabs|here]]. The list of compatible enemy combinations can be found [[multigrabs|here]].
gameplay.txt · Last modified: 2024/01/12 05:36 by halloway