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changelog [2023/03/15 17:19] – Oh So Hero! v0.19.000 francischangelog [2023/07/04 06:39] – Oh So Hero! v0.19.200 francis
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 **Older Versions:** **[[changelog v0.18|🐸v0.18]]**, **[[changelog v0.17|🐸v0.17]]**, **[[changelog v0.16|🐸v0.16]]**, **[[changelog v0.15|🐸v0.15]]**, **[[changelog v0.14|🐸v0.14]]** **Older Versions:** **[[changelog v0.18|🐸v0.18]]**, **[[changelog v0.17|🐸v0.17]]**, **[[changelog v0.16|🐸v0.16]]**, **[[changelog v0.15|🐸v0.15]]**, **[[changelog v0.14|🐸v0.14]]**
 +
 +====== Oh So Hero! v0.19.200 ======
 +
 +===== New features: =====
 +
 +  * **New Awakened Status for Bax & Haya, and New Ability for Haya**
 +    * Hiroto Dojo is a great place for training and awakening new abilities.
 +    * In a previous update, we made Bax’s moves change when his HP falls to 50% or below. We’ve turned this concept into a new status called Awakened.
 +    * If an enemy can be Awakened, there will be a gray dot to the left of their HP bar. Each enemy type has its own condition for Awakening. When this condition is met, the gray dot will turn into a yellow star, and the enemy’s behavior and moveset will change. Think of this as the enemy’s second phase.
 +    * As said before, Bax will be Awakened at ≤ 50% HP with new moves (same as in previous builds, except now the yellow star will appear).
 +    * Haya will be Awakened at ≥ 50% LP with a new lust-raising ability called Sexy Star (this will have a new taunt animation starting next build).
 +    * We will keep this status in mind for future enemies and may even apply this to existing enemies retroactively as appropriate. Have fun teaching those enemies a lesson!
 +
 +===== Improvements & bug fixes: =====
 +
 +  * Now that Haya has Sexy Star, you’ll have easier access to the sex animation that occurs between Haya and Joe when Joe is at 100% lust.
 +  * Fixed loading to the wrong checkpoint (including after game over).
 +  * Fixed Stier's animation upon entering Lood City.
 +  * Fixed some camera glitches.
 +  * Updated Full Frontal Frog logo from [[https://ff-f.co/|ff-f.co]] to [[https://ribbit.fun/|ribbit.fun]].
 +  * Updated Haya's ninja star material.
 +  * And even more fixes that are too trivial to list!
 +
 +===== Known issues: =====
 +
 +  * Haya’s Sexy Star taunt animation is missing. He is using his standard high throw animation instead. The proper animation will be added next build.
 +  * The Awakened yellow star does not appear immediately when the Awakened condition is met (as it should). Currently it waits until the next available move to be evaluated.
 +  * A loading screen now appears when starting the game (in order to properly load some things that need extra time). If you have Loading Confirmation enabled in the options, this will require you to press the attack key to continue. This will be revisited and revised in a future update.
 +  * When Loading Confirmation is disabled, some scenes start with a camera tween to Joe from another position off screen.
 +  * Some areas have new camera bugs and new enemy activation bugs introduced as a result of ongoing development to level design code.
 +  * All of these issues will be addressed in future builds. Going forward, we will be tracking known issues in the [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|public issue tracker]] to ensure they are resolved in a timely fashion.
 +
 +====== Oh So Hero! v0.19.100 ======
 +
 +===== New features: =====
 +
 +  * **New multigrab animations: [[Signal]]+Signal and [[Stier]]+Stier**
 +    * These dudes can be encountered in Lood City.
 +  * **Three (3) new animations for [[Haya]]!**
 +    * Haya can be found in Hiroto Dojo, and he also has a new grab move.
 +  * **New NPC: Koji!**
 +    * This [[Daku]] NPC can be found in Ali's Surf Shack. He will be relocated and provided dialogue in a future update.
 +  * **New 3D models for all collectible items.**
 +
 +===== Improvements & bug fixes: =====
 +
 +  * Fixed doors transitioning to wrong checkpoints (and related autosave issues).
 +  * Fixed enemy AI when pausing the game.
 +  * Fixed Haya's AI and added his grab move.
 +  * Made tweaks to all gameplay environments, including Hiroto Dojo and Lood City.
 +  * Fixed the missing impact sound effect for Joe's butt stomp.
 +  * Added new staff to the Credits.
 +  * And even more fixes that are too trivial to list!
 +
 +===== Known issues: =====
 +
 +  * Koji's animation spawns a barstool under Joe. This is not spawned/positioned correctly when viewing it in the Gallery. A fix is forthcoming.
 +  * Some areas of gameplay may have new issues with the camera, player collision, or enemy AI activation since we have migrated to new level design tools. We'll be working to iron out these issues and make other long-needed fixes over the coming updates.
 +
 +===== Other notes: =====
 +
 +  * We still need more time to address the issue with the false positive virus reports. Our previous Windows build was made on a machine running Windows 11 (to the best of my knowledge), so I went back to our standard dev machine running Windows 10. Hopefully this will mitigate the issue until we have time to set up Extended Validation Code Signing.
  
 ====== Oh So Hero! v0.19.000 ====== ====== Oh So Hero! v0.19.000 ======
changelog.txt · Last modified: 2024/04/01 00:07 by francis