changelog
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changelog [2021/10/30 20:16] – move v0.16 to subpage francis | changelog [2022/08/29 16:35] – Oh So Hero! v0.18.100 Bug Fix Build francis | ||
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[[development|🐸 For the Development Roadmap, go here!]] | [[development|🐸 For the Development Roadmap, go here!]] | ||
- | **Older Versions:** **[[changelog v0.16|🐸v0.16]]**, | + | **Older Versions: |
- | ====== Oh So Hero! v0.17.200 ====== | + | ====== Oh So Hero! v0.18.100 Bug Fix Build ====== |
===== New features: ===== | ===== New features: ===== | ||
- | * **New NPCs: Jaer, Veene & Neem!** | + | * **Inventory Screen** |
- | * Jaer can be found in the electronics shop in Lood City (w/ Bjorne & Blitz). | + | * You can view all the items Joe has collected! More updates |
- | * Veene & Neem can be found at the far right end of Lood City. | + | |
- | * **Super Import Tech And More** (the electronics shop) now has environmental art! | + | |
- | * Further revisions | + | |
- | * **Gallery** animations now have an option to **adjust the camera (pan and zoom)**. | + | |
- | * Further revisions to the controls/ | + | |
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Bax's grab attack now has a bit of forward momentum. | + | * **Hiroto Dojo** |
+ | * Updated the **Pause Screen** UI with gameplay visible in the background. | ||
+ | * Fixed the **Gallery** for anyone with customized controls (key bindings), specifically when an input action has an unmapped key. | ||
+ | * Multiple fixes to the **Key Bindings** Screen: | ||
+ | * Allow assigning the same key/button to multiple actions. | ||
+ | * Allow the cancel button to be assigned properly. | ||
+ | * Disable the Trailer Mode key while in this screen. | ||
+ | * **Smoother movement** is implemented, | ||
+ | * Blocks that are breakable with the Butt Stomp (e.g. Treewish Forest) cannot be destroyed from the side; they can only be destroyed from above, as intended. | ||
+ | * Some scrolling textures will now stop while the game is paused, as intended. | ||
+ | * Faster Quit to Desktop (shorter fade out). | ||
+ | * Dialogue with "< | ||
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
- | ====== Oh So Hero! v0.17.100 ====== | + | ====== Oh So Hero! v0.18.000 ====== |
===== New features: ===== | ===== New features: ===== | ||
- | * **New NPCs: Bjorne & Volte!** | + | |
- | * Bjorne | + | * You will encounter them if you fall into a Ninja Trap in Hiroto Dojo! |
- | * Volte can be found on a platform higher up in Lood City. | + | * Look for both animations! |
- | * **New Game Over Animation: Hiroto Dojo** | + | |
- | * **Puca** has a **new swooned animation** and a **fourth animation | + | * Xiao can be found in Ali’s Surf Shack (Sheo Islands Beach). |
- | * **Bax** | + | * Trace can be found in Octo’s Sushi Place (Lood City). |
+ | * **Updated Environment: Hiroto Dojo** | ||
+ | * New Building to the right of Hiroto Dojo. | ||
+ | * Still some things here that will be worked on and fixed in upcoming versions! | ||
+ | * **Added Poise stat:** | ||
+ | | ||
+ | | ||
+ | * Stier now has Poise. | ||
+ | | ||
+ | | ||
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Character conversations are now remembered and tracked in the game save file. | + | * Fixed UI camera layering. |
- | * Improved [[https:// | + | * Show cursor on key bindings screen. |
- | * Improved lighting in Hiroto Dojo. | + | |
- | * Improved AI and VFX for Bax and Puca. | + | |
- | * Fix Bax's sprite turning into a gray box when hit. | + | |
- | * Fix hitbox bug with Signal' | + | |
- | * Prevent sliding out of bounds in Brask' | + | |
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
===== Known issues: ===== | ===== Known issues: ===== | ||
- | * Bax's attacks use placeholder sound effects. Proper sound effects will be added later. | + | * Linux build may not be functioning correctly. Will address |
- | + | ||
- | ====== Oh So Hero! v0.17.000 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **New Enemy: Bax!** This enemy can be found in Hiroto Dojo (see further below). | + | |
- | * This enemy' | + | |
- | * **New Enemy: Puca!** This enemy can be found in Hiroto Dojo. | + | |
- | * This enemy has 3 of 4 sex animations complete. The 4th will be coming next time! | + | |
- | * **New Environment: | + | |
- | * The entrance to this new area can be found in the middle of the Forbidden Bayou. | + | |
- | * This area is still under construction and will be completed in a future | + | |
- | * **Octo' | + | |
- | * **Amaru** has a new lust attack (sexy taunt)! | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Removed LP arousal from Daku & Amaru weapon attacks (this was a placeholder until they both got their lust attacks, which they now have). | + | |
- | * Added SFX to some enemy sex animations where it was previously silent. | + | |
- | * Fixed out-of-bounds bug in Southeast Beach near Cas's House. | + | |
- | * Pause Screen & Map Screen have multiple UI [[https:// | + | |
- | * Options & Credits screens have a darker background when accessed from the Pause Screen for easier viewing. | + | |
- | * Updated Credits. | + | |
- | * And even more fixes that are too trivial to list! | + | |
changelog.txt · Last modified: 2024/04/01 00:07 by francis