changelog
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changelog [2023/03/15 17:19] – Oh So Hero! v0.19.000 francis | changelog [2024/05/29 23:32] – Oh So Hero! v0.20.300 francis | ||
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[[development|🐸 For the Development Roadmap, go here!]] | [[development|🐸 For the Development Roadmap, go here!]] | ||
- | **Older Versions:** **[[changelog v0.18|🐸v0.18]]**, **[[changelog v0.17|🐸v0.17]]**, **[[changelog v0.16|🐸v0.16]]**, **[[changelog v0.15|🐸v0.15]]**, **[[changelog v0.14|🐸v0.14]]** | + | **Older Versions: |
- | ====== Oh So Hero! v0.19.000 ====== | + | ====== Oh So Hero! v0.20.300 ====== |
===== New features: ===== | ===== New features: ===== | ||
- | * **New Enemy: Haya!** | + | * **Bates has a new Dive Grab move with its own sex animation. This may be new to you!** |
- | * You can encounter this ninja rabbit enemy in Hiroto Dojo! | + | * The sex animation |
- | * This is a simple enemy with one swooned animation and one sex animation | + | * This move is introduced |
- | * NOTE: Haya has replaced O' | + | * **Bates’s Sun Flame desperation attack has been updated with a new part added to the end of it!** |
- | * **New [[Ninja Clan]] animations!** | + | * The desperation attack is used once at the beginning |
- | * Joining | + | * **Bates’s Smash attack (blue flames) has been updated with a revised hitbox and a new Phase 5 upgrade.** |
- | * Each Ninja Trap laser color has one of these animations. Find all four! | + | |
- | * **Apple silicon support!** | + | |
- | * If you have a Mac with an M1 or newer processor, please download the "Apple silicon" | + | |
- | | + | |
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * **Hiroto Dojo** has updated enemy placement and some revised level objects. | + | * Fixed Bates’s dashing for Flare Beam (fireball attack), Sexy Taunt, and 3 of the Grabs. |
- | * A few items have been updated with 3D representations. We plan to do this with all existing items as development progresses. | + | |
- | * Tiburon' | + | |
- | * Updated Credits | + | * Reduced Joe’s Crescent Moon cooldown. |
- | * If you don't see your name listed, contact us. We' | + | * Added Joe’s Crescent Moon to the Skills Screen. |
+ | * Adjusted Joe' | ||
+ | * Only the VFX have been altered. The hitbox remains unchanged. | ||
+ | * Fixed double shadows (extra light source) in Lood City Park. | ||
+ | * Added cursor control to the Title Screen Main Menu. | ||
+ | * This can be useful if the controls have been bungled and you need to use the mouse, for instance. | ||
+ | * Fixed “Select Monitor” Option. | ||
+ | * This is used if you have multiple displays connected to select the display on which to play. | ||
+ | * This option stopped working at some point in the past; possibly during a Unity upgrade. It should be fine now (with some caveats listed in the option description). | ||
+ | * Replaced “Full Screen” Option with “Full Screen Mode” Option. | ||
+ | * Rather than simply “Full Screen: On or Off" we now provide all Unity-supported full screen mode options, including borderless window and exclusive full screen. | ||
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * Windows builds are currently built with Mono because IL2CPP mysteriously broke for like the tenth time during development (IDK why this keeps happening but I blame Microsoft and Unity). We will try to fix this if/when possible. | ||
+ | * [[https:// | ||
+ | |||
+ | ===== Other notes: ===== | ||
+ | |||
+ | * The area known as Lood City has been renamed to “Lood City - W Ave” (West Avenue). This change has been made in preparation for the expansion of the city further east beyond Lood City Park (where you fight Bates). | ||
+ | |||
+ | ====== Oh So Hero! v0.20.200 ====== | ||
+ | |||
+ | ===== New features: ===== | ||
+ | |||
+ | * **New NPC: Dyabal!** | ||
+ | * Find this demon frog (auranura) in Dyabal’s Cabin! | ||
+ | * **New Environment: | ||
+ | * This is a small area added to the __far right side of the Forbidden Bayou__. | ||
+ | * **New attack for Bates: Fire Pellets** | ||
+ | * This spawns patterns of flaming bullets. Bates starts using this in Phase 3, and adds new patterns in Phases 4 and 5. | ||
+ | * **Mastered Soundtrack** | ||
+ | * The game’s music has been updated to the mastered soundtrack. | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * Forbidden Bayou modifications: | ||
+ | * Liath now has a cauldron, an updated hut, and new dialogue. | ||
+ | * The door to Smol Beach has been moved a bit more to the right. | ||
+ | * Updated Credits. | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * There are some bugs in the Bates battle (Fire Pellets included) as it’s still in beta. | ||
+ | * [[https:// | ||
+ | |||
+ | ====== Oh So Hero! v0.20.100 Bug Fix Build ====== | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * NPC animations: | ||
+ | * Fixed Koji (Daku NPC) & Joe's sex animation in Ali's Surf Shack. | ||
+ | * Fixed Ajax (Bax NPC) & Joe's sex animation in the Gallery. | ||
+ | * Gameplay: | ||
+ | * Fixed the white screen bug at title when mashing the submit button from the very beginning of the game (or when returning to title from gameplay). | ||
+ | * Fixed Amaru' | ||
+ | * Graphics: | ||
+ | * All characters use a new custom shader to allow for proper color overlay effects. This shader may be more performant than the old one as well. | ||
+ | * As a result, some visual effects, most notably the invulnerability/ | ||
+ | * Gallery characters have been spread out more to avoid overlap, and other cosmetic tweaks have been made to the Gallery. | ||
+ | * Added extra animation loops for fullscreen Game Over and Loading Screen animations when using the Gallery' | ||
+ | * **Bates-related: | ||
+ | * Bates' | ||
+ | * Bates' | ||
+ | * Bates' | ||
+ | * Joe will no longer be able to have sex with Bates while he is downed and invulnerable between phases. | ||
+ | * Bates' | ||
+ | * Bates will have a magenta overlay on his body when he is downed at 100% lust, indicating that the sex animation will be different (such as with a normal enemy while they are swooned). | ||
+ | * Five Chillpills have been added to Lood City Park to lower the player' | ||
+ | * Cleaned and optimized various areas of game code that may also improve performance. | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * [[https:// | ||
+ | |||
+ | ====== Oh So Hero! v0.20.002 ====== | ||
+ | |||
+ | ===== New features: ===== | ||
+ | |||
+ | * **New Boss: Bates!** | ||
+ | * __You can find and fight Bates in Lood City Park (see further below).__ | ||
+ | * **This is a beta version of Bates.** We have most of his moves and sex animations implemented, | ||
+ | * After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including a bonus animation! (We couldn' | ||
+ | * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates will roll out over the coming months, and we hope you enjoy them! | ||
+ | * **New Environment: | ||
+ | * __You can get here through a new door on the far right side of Lood City.__ | ||
+ | * This is a small linear area where you fight Bates! The design is subject to change in upcoming updates. We also added a Life Spring Aura to fill your HP and SP! | ||
+ | * **New Music: “BATES Prelude to Battle”, “BATES Boss Battle”, “BATES Boss Battle (Final Mix)”** | ||
+ | * Hear these in Lood City Park and in the battle with Bates! | ||
+ | * These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick! | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. | ||
+ | * Updated the disclaimer at the start of the game, adding a photosensitivity/ | ||
+ | * Fixed damage numbers to display proper values when stats are modified. | ||
+ | * Sex rhythm meter now has a variable target (min of 15% and max of 75%). | ||
+ | * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen (gameplay HUD). | ||
+ | * Sex rhythm meter' | ||
+ | * Joe's Crescent Moon special ability will now give him iframes (invulnerability) for the full duration of this move. | ||
+ | * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide' | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: | ||
+ | * Bates' | ||
+ | * Some of Bates' | ||
+ | * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should not be possible. | ||
+ | * Bates may sometimes move bizarrely or go off screen. | ||
+ | * There are no Bates Game Over animations. | ||
+ | * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right). | ||
+ | * The Lood City Park environment needs performance optimizations. | ||
+ | * Joe's Crescent Moon cooldown is irregular. | ||
+ | * [[https:// | ||
changelog.txt · Last modified: 2024/05/31 00:00 by francis