changelog
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changelog [2022/08/29 16:35] – Oh So Hero! v0.18.100 Bug Fix Build francis | changelog [2024/01/30 14:09] – Oh So Hero! v0.20.002 francis | ||
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[[development|🐸 For the Development Roadmap, go here!]] | [[development|🐸 For the Development Roadmap, go here!]] | ||
- | **Older Versions:** **[[changelog v0.17|🐸v0.17]]**, **[[changelog v0.16|🐸v0.16]]**, **[[changelog v0.15|🐸v0.15]]**, **[[changelog v0.14|🐸v0.14]]** | + | **Older Versions: |
- | ====== Oh So Hero! v0.18.100 Bug Fix Build ====== | + | ====== Oh So Hero! v0.20.002 ====== |
===== New features: ===== | ===== New features: ===== | ||
- | * **Inventory Screen** | + | * **New Boss: Bates!** |
- | * You can view all the items Joe has collected! More updates to come later. | + | * __You can find and fight Bates in Lood City Park (see further below).__ |
+ | * **This is a beta version of Bates.** We have most of his moves and sex animations implemented, | ||
+ | * After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including a bonus animation! (We couldn’t get it in the battle just yet, but you can see it in the Gallery.) | ||
+ | * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates | ||
+ | * **New Environment: | ||
+ | * __You can get here through a new door on the far right side of Lood City.__ | ||
+ | * This is a small linear area where you fight Bates! The design is subject | ||
+ | * **New Music: “BATES Prelude to Battle”, “BATES Boss Battle”, “BATES Boss Battle (Final Mix)”** | ||
+ | * Hear these in Lood City Park and in the battle with Bates! | ||
+ | * These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick! | ||
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * **Hiroto Dojo** has some level fixes and includes the **Key** | + | * Increased default volume for sound effects |
- | * Updated the **Pause Screen** UI with gameplay visible in the background. | + | * Updated the disclaimer at the start of the game, adding a photosensitivity/epilepsy warning. We try to avoid rapidly flashing lights, but please take precautions. |
- | * Fixed the **Gallery** for anyone with customized controls (key bindings), specifically when an input action has an unmapped key. | + | * Fixed damage numbers to display proper values |
- | * Multiple fixes to the **Key Bindings** Screen: | + | * Sex rhythm meter now has a variable target |
- | * Allow assigning the same key/button to multiple actions. | + | * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen |
- | * Allow the cancel button | + | * Sex rhythm meter' |
- | * Disable the Trailer Mode key while in this screen. | + | * Joe's Crescent Moon special ability |
- | * **Smoother movement** is implemented, | + | * Joe's Slide and Butt Stomp abilities |
- | * Blocks that are breakable with the Butt Stomp (e.g. Treewish Forest) cannot be destroyed from the side; they can only be destroyed from above, as intended. | + | |
- | * Some scrolling textures will now stop while the game is paused, as intended. | + | |
- | * Faster Quit to Desktop | + | |
- | * Dialogue with "< | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ====== Oh So Hero! v0.18.000 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * **New Enemy: Ninja Clan!** | + | |
- | * You will encounter them if you fall into a Ninja Trap in Hiroto Dojo! | + | |
- | * Look for both animations! | + | |
- | * **New NPCs: Xiao** and **Trace!** | + | |
- | * Xiao can be found in Ali’s Surf Shack (Sheo Islands Beach). | + | |
- | * Trace can be found in Octo’s Sushi Place (Lood City). | + | |
- | * **Updated Environment: | + | |
- | * New Building to the right of Hiroto Dojo. | + | |
- | * Still some things here that will be worked on and fixed in upcoming versions! | + | |
- | * **Added Poise stat:** | + | |
- | * Includes poise damage, poise damage per second, sex poise damage. | + | |
- | * Enemies with poise refill poise when getting back up from Downed status. | + | |
- | * Stier now has Poise. | + | |
- | * Updated HP Bar with Poise, loss display, and new colors. | + | |
- | * Added Lono’e kick attack to gallery after first time played (sexy~). | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Fixed UI camera layering. | + | |
- | * Show cursor on key bindings screen. | + | |
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
===== Known issues: ===== | ===== Known issues: ===== | ||
- | * Linux build may not be functioning correctly. Will address in the next update. | + | * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: |
+ | * Bates’s attacks have little to no sound effects. What’s there is a placeholder. | ||
+ | * Some of Bates’s attacks are incomplete, and some other moves are absent. | ||
+ | * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should | ||
+ | * Bates may sometimes move bizarrely or go off screen. | ||
+ | * There are no Bates Game Over animations. | ||
+ | * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right). | ||
+ | * The Lood City Park environment needs performance optimizations. | ||
+ | * Joe's Crescent Moon cooldown is irregular. | ||
+ | * [[https:// | ||
changelog.txt · Last modified: 2024/05/31 00:00 by francis