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changelog [2021/12/30 21:58] – Oh So Hero! v0.17.300 (tech update) francischangelog [2023/12/28 15:30] – Oh So Hero! v0.19.900 francis
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 [[development|🐸 For the Development Roadmap, go here!]] [[development|🐸 For the Development Roadmap, go here!]]
  
-**Older Versions:** **[[changelog v0.16|🐸v0.16]]**, **[[changelog v0.15|🐸v0.15]]**, **[[changelog v0.14|🐸v0.14]]**+**Older Versions:** **[[changelog v0.18|v0.18]]**, **[[changelog v0.17|v0.17]]**, **[[changelog v0.16|v0.16]]**, **[[changelog v0.15|v0.15]]**, **[[changelog v0.14|v0.14]]**, **[[changelog old|oldest]]**
  
-====== Oh So Hero! v0.17.300 (tech update) ======+====== Oh So Hero! v0.19.900 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **Key Bindings** screen has been added to the Options in the General category+  * **Android phone support!** 
-    * This can be used to configure your controller or keyboard.+    * One of our most requested features is here! You can now play //Oh So Hero!// on your Android phone! We have two builds for this: Standard (x86) and ARM64. See the [[install|install guide]] for details on these builds and help with getting it set up. 
 +    * We have added on-screen touch controls and new options for scale and opacity. Please understand there is much room for improvement. The touch controls still need fine tuning. Your feedback will help towards making this better! 
 +  * **New NPCs: O'Tary, Ajax, Cian, and Foxel!** 
 +    * Find all four of these guys in the Dojo Secret Basement! 
 +    * O’Tary is a security seal, Ajax is a [[Bax]] NPC, Cian is a [[Puca]] NPC, and Foxel is a red panda! 
 +  * **New Environment (WIP): Dojo Secret Basement!** 
 +    * This is just a small section of a larger planned environment. It will be expanded upon in a future update. 
 +    * __You can get to the basement through a new door near the safe in the east building of Hiroto Dojo.__ The current entrance is temporary; we plan to add an adjacent room with a proper entryway later
 +    * The basement also includes a new teleporter! Of course, you’ll need to access it on foot before it activates. 
 +  * **New Music: “Dojo Henshin!! (Tech Mix)”** 
 +    * Hear it in the Dojo Secret Basement!
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Re-enable high quality animations for some players+  * **Fixed Mac Intel support.** 
-  * Improve title screen and options screen for wide displays.+  * Updated Gallery with new UI and controls with touch input support. 
 +    * The debug trailer mode key “T” has been replaced with a Hide UI feature. 
 +    * There are other changes and fixes you can find here! 
 +  * Updated Credits with new staff and patrons 
 +    * If you submitted your info but don't see your name listed, or if there's some other issue with your name, contact us. [[https://f.ff-f.co/oshc|If you want to be in the credits and haven't filled out the Credits Form, please do so here.]] 
 +  * Fixed issues with ultrawide resolutions T#44. 
 +  * Removed Unity services (unused). 
 +  * And even more fixes that are too trivial to list!
  
 ===== Known issues: ===== ===== Known issues: =====
  
-  * The Key Bindings screen allows mouse usage but the cursor is invisibleWill be fixed later.+  * Gallery camera controls currently do not work on Android when using touch input. 
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
-====== Oh So Hero! v0.17.200 ======+====== Oh So Hero! v0.19.300 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **New NPCsJaer, Veene & Neem!** +  * **New NPCBiro!** 
-    * Jaer can be found in the electronics shop in Lood City (w/ Bjorne & Blitz). +    * Find this bird on the boardwalk at Smol Beach.
-    * Veene & Neem can be found at the far right end of Lood City. +
-  * **Super Import Tech And More** (the electronics shop) now has environmental art! +
-    * Further revisions to the environment are planned for later. +
-  * **Gallery** animations now have an option to **adjust the camera (pan and zoom)**. +
-    * Further revisions to the controls/interface are planned for later.+
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Bax'grab attack now has bit of forward momentum.+  * **Added Haya'Sexy Taunt animation (also in Gallery).** 
 +  * **Give the player iframes between rooms.** 
 +    * Whenever the player/camera transitions between LevelRooms (CameraRooms) with a hard cut (quick fade to/from black), such as when going through a door, give the player character invulnerability/invincibility frames for one second. 
 +  * Fixed Koji's bar stool / animation VFX. 
 +  * Fixed PreGameStory loading gameplay twice. 
 +  * Improved camera transitions in Treewish Forest. 
 +  * Fixed camera positions in Brask’s Palace & Smol Beach. 
 +  * Fixed falling detection; Joe will now properly walk down ramp. 
 +  * Fixed camera tween with loading confirmation off T#74. 
 +  * Fixed Haya attempting to grab too far away T#76. 
 +  * Fixed camera bug in Brask's Jungle T#78. 
 +  * **Fixed Signal and Puca attacks T#79.**
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
-====== Oh So Hero! v0.17.100 ======+===== Known issues: ===== 
 + 
 +  * No new known issues with this build. 
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]] 
 + 
 +====== Oh So Hero! v0.19.200 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **New NPCs: Bjorne Volte!** +  * **New Awakened Status for Bax Haya, and New Ability for Haya** 
-    * Bjorne can be found in shop in Lood City (w/ Blitz)+    * Hiroto Dojo is great place for training and awakening new abilities. 
-    * Volte can be found on platform higher up in Lood City+    * In a previous update, we made Bax’s moves change when his HP falls to 50% or below. We’ve turned this concept into a new status called Awakened
-  **New Game Over Animation: Hiroto Dojo** (Bax x Joe x Puca)! +    * If an enemy can be Awakened, there will be gray dot to the left of their HP bar. Each enemy type has its own condition for Awakening. When this condition is met, the gray dot will turn into a yellow star, and the enemy’s behavior and moveset will change. Think of this as the enemy’s second phase
-  **Puca** has **new swooned animation** and **fourth animation with Joe**! +    As said before, Bax will be Awakened at ≤ 50% HP with new moves (same as in previous builds, except now the yellow star will appear). 
-  * **Bax** has **new attacks** and revised AI behavior!+    Haya will be Awakened at ≥ 50% LP with a new lust-raising ability called Sexy Star (this will have new taunt animation starting next build). 
 +    We will keep this status in mind for future enemies and may even apply this to existing enemies retroactively as appropriate. Have fun teaching those enemies a lesson!
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Character conversations are now remembered and tracked in the game save file+  * Now that Haya has Sexy Star, you’ll have easier access to the sex animation that occurs between Haya and Joe when Joe is at 100% lust. 
-  * Improved [[https://www.patreon.com/posts/oh-so-hero-dev-56262763|lossless animation options and character state code]]. +  * Fixed loading to the wrong checkpoint (including after game over)
-  * Improved lighting in Hiroto Dojo. +  * Fixed Stier's animation upon entering Lood City. 
-  * Improved AI and VFX for Bax and Puca. +  * Fixed some camera glitches. 
-  * Fix Bax's sprite turning into a gray box when hit. +  * Updated Full Frontal Frog logo from [[https://ff-f.co/|ff-f.co]] to [[https://ribbit.fun/|ribbit.fun]]
-  * Fix hitbox bug with Signal's projectiles+  * Updated Haya'ninja star material.
-  * Prevent sliding out of bounds in Brask'Palace.+
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
 ===== Known issues: ===== ===== Known issues: =====
  
-  * Bax'attacks use placeholder sound effectsProper sound effects will be added later.+  * Haya’s Sexy Star taunt animation is missing. He is using his standard high throw animation instead. The proper animation will be added next build. 
 +  * The Awakened yellow star does not appear immediately when the Awakened condition is met (as it should). Currently it waits until the next available move to be evaluated. 
 +  * A loading screen now appears when starting the game (in order to properly load some things that need extra time). If you have Loading Confirmation enabled in the options, this will require you to press the attack key to continue. This will be revisited and revised in a future update. 
 +  * When Loading Confirmation is disabled, some scenes start with a camera tween to Joe from another position off screen. 
 +  * Some areas have new camera bugs and new enemy activation bugs introduced as a result of ongoing development to level design code. 
 +  * All of these issues will be addressed in future builds. Going forward, we will be tracking known issues in the [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|public issue tracker]] to ensure they are resolved in a timely fashion. 
 + 
 +====== Oh So Hero! v0.19.100 ====== 
 + 
 +===== New features: ===== 
 + 
 +  * **New multigrab animations: [[Signal]]+Signal and [[Stier]]+Stier** 
 +    * These dudes can be encountered in Lood City. 
 +  * **Three (3) new animations for [[Haya]]!** 
 +    * Haya can be found in Hiroto Dojo, and he also has a new grab move. 
 +  * **New NPC: Koji!** 
 +    * This [[Daku]] NPC can be found in Ali'Surf ShackHe will be relocated and provided dialogue in a future update. 
 +  * **New 3D models for all collectible items.** 
 + 
 +===== Improvements & bug fixes: ===== 
 + 
 +  * Fixed doors transitioning to wrong checkpoints (and related autosave issues). 
 +  * Fixed enemy AI when pausing the game. 
 +  * Fixed Haya's AI and added his grab move. 
 +  * Made tweaks to all gameplay environments, including Hiroto Dojo and Lood City. 
 +  * Fixed the missing impact sound effect for Joe's butt stomp. 
 +  * Added new staff to the Credits. 
 +  * And even more fixes that are too trivial to list! 
 + 
 +===== Known issues: ===== 
 + 
 +  * Koji's animation spawns a barstool under Joe. This is not spawned/positioned correctly when viewing it in the Gallery. A fix is forthcoming. 
 +  * Some areas of gameplay may have new issues with the camera, player collision, or enemy AI activation since we have migrated to new level design tools. We'll be working to iron out these issues and make other long-needed fixes over the coming updates. 
 + 
 +===== Other notes: ===== 
 + 
 +  * We still need more time to address the issue with the false positive virus reports. Our previous Windows build was made on a machine running Windows 11 (to the best of my knowledge), so I went back to our standard dev machine running Windows 10. Hopefully this will mitigate the issue until we have time to set up Extended Validation Code Signing.
  
-====== Oh So Hero! v0.17.000 ======+====== Oh So Hero! v0.19.000 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **New Enemy: Bax!** This enemy can be found in Hiroto Dojo (see further below). +  * **New Enemy: Haya!** 
-    * This enemy's AI and attacks are incompleteWe will finish this work next time! +    * You can encounter this ninja rabbit enemy in Hiroto Dojo! 
-  **New EnemyPuca!** This enemy can be found in Hiroto Dojo. +    * This is a simple enemy with one swooned animation and one sex animation with Joe
-    * This enemy has 3 of 4 sex animations complete. The 4th will be coming next time! +    NOTEHaya has replaced O'Deere in the Dojo, but O'Deere can still be found in the Forbidden Bayou
-  * **New Environment: Hiroto Dojo!** +  * **New [[Ninja Clan]] animations!** 
-    * The entrance to this new area can be found in the middle of the Forbidden Bayou. +    * Joining the existing Trio and Pig, we now have **Goat** and **Cat/Dog** animations. 
-    This area is still under construction and will be completed in a future update! +    Each Ninja Trap laser color has one of these animations. Find all four
-  * **Octo's Sushi Place** is now complete+  * **Apple silicon support!** 
-  * **Amaru** has new lust attack (sexy taunt)!+    * If you have Mac with an M1 or newer processor, please download the "Apple silicon" / "macsilicon" build. 
 +    * NOTE: Intel Macs can continue running the game with the "Intel" / "macintel" build.
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Removed LP arousal from Daku & Amaru weapon attacks (this was a placeholder until they both got their lust attacks, which they now have)+  * **Hiroto Dojo** has updated enemy placement and some revised level objects
-  * Added SFX to some enemy sex animations where it was previously silent+  * A few items have been updated with 3D representations. We plan to do this with all existing items as development progresses
-  * Fixed out-of-bounds bug in Southeast Beach near Cas'House+  * Tiburon'dialogue has been updated
-  * Pause Screen & Map Screen have multiple UI [[https://www.patreon.com/posts/54995474|fixes and improvements]]. +  * Updated Credits 
-  * Options & Credits screens have a darker background when accessed from the Pause Screen for easier viewing. +    * If you don't see your name listed, contact us. We'll have another update before our next public release, so don't worry. [[https://f.ff-f.co/oshc|Access the Credits Form here for more info.]]
-  * Updated Credits.+
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
changelog.txt · Last modified: 2024/06/30 20:04 by francis