====== Walkthrough ====== This page has everything you’ll need to get through //Oh So Hero!//, don’t forget that you can click on the links to any [[locations]] or [[items]] that you need more information about. This page contains spoilers about all of the locations and items you'll find throughout the game. It is encouraged to try and discover these yourself and only refer to this page if you're truly stuck. This page currently only covers the first act of the game, but will be updated as more acts, or more content, is added. ===== Oh So Hero! Act 1 ===== Here's a brief rundown on the events of Oh So Hero! Act 1. **Spoilers ahead!** //NOTE: The terms west and east are sometimes used for left and right, respectively.// ---- After a brief cutscene, your adventure starts in the [[Sheo Islands Beach]], you’ll be controlling [[Joe|Joe The Dragon]] with your preferred input device. Refer to the [[Controls]] page if you need guidance on how to move. You start at the west side of the location and will make progress by walking towards the east. {{ :ss:startscreenshot.png?nolink&600 |}} You will need to defeat enemies, jump over a parked spaceship and even take care of a [[Gameplay#Gauntlets|Gauntlet]] on top of it, before arriving at the [[Treewish Forest]] entrance, the location extends further than this entrance, but only goes so far as [[Jack]] will inform the player of a news van that’s blocking an entrance to another location. On your way through the location, you will come by [[Ket]] a couple times, he’ll offer helpful tips about where to go and what your controls are, after it, he’ll give you the [[Auto-map]]. He’ll grant you this item even if you skipped him the first time he appeared. ---- Entering the [[Treewish Forest]], the player is able to explore a section of the floor of the forest. To continue progressing, you’ll need to find and activate the elevators by interacting with the glory hole machines found throughout the location, you simply need to interact with these and watch [[Joe]] //use them// to activate an elevator that’ll let you explore more of the map. On your first visit, you’re able to collect the [[Sensual Body paint]] and the [[Abacus]], but you’ll find that half of the map is blocked off by unbreakable black blocks. With these in the way, the only way to progress is to take the exit to [[Southeast Beach]]. ---- {{:ss:buttstomp.png?nolink&200 |}} Traversing through [[Southeast Beach]] is generally very easy, the entrance from [[Treewish forest]] starts you on the west side and you must make your way to [[Cas’s House]] on the east side. After hopping off the second ship, you have to ride a crane that’ll take you directly to it. Once at his home, you can borrow the [[Ass Masters|Ass Masters [Limited Edition] book]] that’ll teach you how to **Butt stomp**. On your way back, instead of taking the crane again, you can also use your new ability to destroy a crate hiding behind the steel beams, this also opens up a path that you can take up to [[Cas’s House]] without needing the crane ---- Now that you know how to **Butt stomp**, use this new ability to get rid of the unbreakable black blocks in [[Treewish Forest]], you’ll find the first set of these right after the first [[Goliath]] when backtracking to the west, this lets you access the rest of the location and find the two missing items: An [[Essence of Vitality]] and the [[Lono’e Natural Loob]], then activate one last elevator that’ll let you traverse further to the east and into [[Brask’s Jungle]]. ---- Entering [[Brask’s Jungle]], you’ll be able to find the [[Essence of Vim]] and the [[Leather Belt]], but to continue progressing, you’ll need to find and activate three colored gems hidden throughout the location. {{ :l:braskjungle_map_gems.png?nolink&600 |}} * The Red gem is right below and to the left of the entrance, the player will need to get past a [[Goliath]] and then slide inside a small hole in the wall to access a small passage where they’ll find the gem. * For the Blue gem, you’ll need to drop all the way to the bottom of the map and then ride the air current that goes along the bottom of the ceiling, this’ll take you to a small room with another air current that’ll take you to the blue gem. * The Green gem is a bit tricky, as you’ll first need to get past the [[Gameplay#Gauntlet]] and then find an air current just before the platforms that lead up to the locked gem gate. The air current will take you up to another one that’ll take you almost all the way back to the start of the map, but into a previously unreachable room. Above this room is one final air current that’ll take you to the room that houses the green gem. Once all gems are activated, a door at the end of the area will open, allowing you to continue. Just beyond it, two exits branch off to the east. One leads to [[Brask’s Palace]], an optional location where you can meet [[Brask]] and obtain the [[Lazurlite Mirror]]. The other leads to the [[Forbidden Bayou]]. ---- Up next is the [[Forbidden Bayou]], this is a tough location where enemy encounters start to ramp up in difficulty. You should be careful to keep the enemies in check with Special Attacks, know how to close in and fall back to avoid ranged attacks, and keep an eye on your HP and SP values. Around the middle of the location, you’ll find an entrance to the [[Hiroto Dojo]], while you don’t need to visit this location right away. You may enter and obtain an item that’ll be useful later on. Proceeding forward, you’ll find an entrance to the [[Smol Beach]] near the eastmost end of the location, after it you’ll find [[Liath]] and [[Dyabal’s Cabin]] which you may optionally pay a visit. ---- Should you choose to visit [[Hiroto Dojo]] right away, you’ll be able to traverse the location until coming face to face to a locked door, with some platforms that’ll take you higher in the location right before it. Following this path you’ll eventually find the [[Hamill]] room which houses the [[Hiroto Dojo Key]] and the [[TheOne Cock Ring]]. {{ :l:hiroto_hamilroom.png?nolink&600 |}} After collecting the items in this room, you can choose to traverse the Dojo’s roof to enter the east building from the top, yielding more rewards, or you can backtrack and use your newly acquired [[Hiroto Dojo Key]] to unlock the door to the East building. Inside it, you’ll find the [[Red Key Card]]. {{ :i:redkeycard_loc.png?nolink&600 |}} This location only has two exits, one leads back to the [[Forbidden Bayou]] while the other leads you to the [[Dojo secret basement]] that contains a couple NPCs but is otherwise a dead end. You’ll need to head back to the [[Forbidden Bayou]] and continue onwards to the [[Smol Beach]] to continue progressing. ---- The [[Smol beach]] is a peaceful location where the player can take a breather, meet a couple new sexy friends, and even freshen up and prepare with the stock at [[Korko]]’s shop. Stopping here to buy something will let you carry on with your stats topped up if you buy the [[Spring Water]], or even have a [[gameplay#defense]] and [[gameplay#lubricity]] buff if you choose to buy the [[Fruit soda]]. Reaching this location will unlock a shortcut back to the [[Sheo Islands Beach]] now that the news van has gotten out of the way. Once you decide you’ve spent enough time with the boys, you can take a bus at the east of the location to head into [[Lood City West Ave.]] ---- The [[Lood City West Ave.]] is a seriously tough location to traverse, as the enemies that are in this location are really nimble or really tough. Here you’ll need to find another [[Essence of vitality]] and encounter the many NPCs of the location by traversing the streets and taking springs to climb onto the scaffolding that looms over the location. At the eastmost end of the location, the player should find the entrance into the [[Lood city park]], however, it is initially blocked by [[Hamill]] who will request your help before letting you pass. He needs you to retrieve the [[Red Key Card]] from the [[Hiroto Dojo]] for him. You’ll need to backtrack back to the [[Forbidden Bayou]] and take its entrance there if you didn’t initially do so on your first visit. After giving him the item, [[Hamill]] will be very grateful to you, and he’ll show that gratitude by allowing you to carry on to the [[Lood City Park]] as well as //letting you have sex with him//. ---- Your last stop is the [[Lood City Park]] where, on top of a warning that a cop is after you, you’ll encounter Act 1’s boss, [[Bates]]. {{ :ss:bates_cutsceneintro.png?nolink&600 |}} Don’t fret though, just before encountering him, you’ll find a ton of [[chillpill|Chillpills]] and a [[gameplay#Life Spring Aura]], so you’ll enter the fight with your stats fully topped up. As a tip, it might be helpful to head back to [[Korko|Korko’s shop]] and buy a [[Fruit soda]] so the buff will be active during the fight. Other than that, you may head to [[Bates|Bates’ character page]] where his attacks and a strategy are available for you to read. Defeating [[Bates]] will award you with one last animation and the credits for Act 1 will start to roll. Congrats!